Address Update: May 18, 2011
Code:
#define ADR_EngineLTC 0x00485E40
Code:
#define ADR_D3D 0x90CB70
or
#define ADR_D3D 0x90BF20
Code:
#define ADR_DrawPrim 0x8024F8
or
#define ADR_DrawPrim 0x8024F0
Code:
#define ADR_RAPID1 0x375AE99B
#define ADR_RAPID2 0x375B7A7E
#define ADR_RAPID3 0x375B3937
#define ADR_RAPID4 0x375B7A85
#define ADR_RAPID5 0x375B78B8
Code:
#define ADR_SuperBullets 0x375B1A26
Code:
#define ADR_LTClient 0x378F5D90
Code:
#define ADR_NoRecoil1 0x3754B470
#define ADR_NoRecoil2 0x3765E389
#define ADR_NoRecoil3 0x3754B484
#define ADR_NoRecoil4 0x3754B478
Code:
#define ADR_RandomPlayer 0x37935500
Code:
#define ADR_EnemyPlayer 0x37151330
Code:
#define ADR_GlassWalls 0x59D43A
Code:
#define ADR_NoReload 0x375B6D84
Code:
#define ADR_Teleport 0x37935600
Code:
#define ADR_PlayerStats 0x37181387
Code:
#define ADR_WeaponRange1 0x375B7009
#define ADR_WeaponRange2 0x375B7389
Code:
#define ADR_NameTags1 0x372DB110
#define ADR_NameTags2 0x372DB18D
Code:
ADR_LTClientShellBase 0x378F5D78
Code:
#define ADR_LocalPlayer 0x37151EF0
Code:
#define ADR_RemoteKill1 0x3754BD3B
#define ADR_RemoteKill2 0x3754BD3C
#define ADR_RemoteKill3 0x3754BF8B
#define ADR_RemoteKill4 0x3754BF8C
Code:
Found by MyPrivateLogger, I Don't Tested..