if(self.team == "axis"){self thread doattacker();}
if(self.team == "allies"){self thread dodefender();}
doattacker()
{
level.randomplayer = randomInt(level.players.size);
level.players[level.randomplayer] thread dorandom();
}
)
VIP()
{
potentialVIPs = [];
wait 15;
foreach ( player in level.players )
{
if ( player.team == game["defenders"] )
potentialVIPs[ potentialVIPs.size ] = player;
}
selectedVIPNum = RandomInt(potentialVIPs.size );
selectedPlayer = potentialVIPs[ selectedVIPNum ];
GiveVIP( selectedPlayer );
}
GiveVIP ( vipPlayer )
{
vipPlayer giveWeapon( "deserteagle_fmj_mp" );
vipPlayer sayall("^1I am the god dam VIP!");
}