@
Coder.Anonymous
To vendo agora, não ta funcionando nem na Selection v4.
Me diga, os Bytes das Funções Mudaram depois da ultima att?
Funções que to tentando usar, mas ta dando DC:
Code:
if(Nomes){
memcpy((VOID *)NoReload, (VOID *)(PBYTE)"\x90\x90\x90\x90\x90\x90", 6);
memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\x90\x90\x90\x90", 4);
memcpy((VOID *)WeaponRange1, (VOID *)(PBYTE)"\xB8\x00\x00\x00\x10\x90", 6);
memcpy((VOID *)WeaponRange2, (VOID *)(PBYTE)"\xB8\x00\x00\x00\x10\x90", 6);
memcpy((VOID *)SuperBullets, (VOID *)(PBYTE)"\x90\x90\x90", 3);
}else{
memcpy((VOID *)NoReload, (VOID *)(PBYTE)"\x0F\x84\xB1\x01\x00\x00", 6);
memcpy((VOID *)NoRecoil, (VOID *)(PBYTE)"\xD9\x44\x24\x14", 4);
memcpy((VOID *)WeaponRange1, (VOID *)(PBYTE)"\x8B\x80\xC8\x02\x00\x00", 6);
memcpy((VOID *)WeaponRange2, (VOID *)(PBYTE)"\x8B\x80\xC8\x02\x00\x00", 6);
memcpy((VOID *)SuperBullets, (VOID *)(PBYTE)"\x0F\x94\xC0", 3);
}
if(rapid == 1 && GetAsyncKeyState(VK_LBUTTON)<0) {
memcpy((VOID *)RapidFire, (VOID *)(PBYTE)"\x90\x90", 2);
} else {
memcpy((VOID *)RapidFire, (VOID *)(PBYTE)"\x74\x3E", 2);
}
OBS: Meu Menu Ta atualizado!