Game Version.............1.4.382 Version Build Date.......Thu Jan 19 2012 11:09:49AM No Recoil................0x0054F8F9 Refdef...................0x0096A280 CG.......................0x008FF100 CGS......................0x008FABA0 Entity...................0x00A08630 Entity Size..............0x000001F8 ClientInfo...............0x009FC748 ClientInfo Size..........0x00000560 Maxtrix..................0x010637BC PlayerSnap...............0x008FF100 KButtons.................0x00B39EE0 RenderDevice.............0x05F96FA8 RegisterFont.............0x004FB960 RegisterShader...........0x0041B6B0 DrawEngineText...........0x0042C970 DrawStretchPic...........0x004DF3C0 DrawRotatedPic...........0x0042F420 GetScreenMatrix..........0x004B6350 StrWidth.................0x00431750 ViewAngleX...............0x0106389C ViewAngleY...............0x01063898 WeaponViewAngleX.........0x0096EDE8 WeaponViewAngleY.........0x0096EDEC WritePacket..............0x00420AB0 GetSnapshot..............0x004BD0A0 Obituary.................0x0058D1D0 DrawEngineRadar..........0x00476870 OverlayPackage...........0x0054BD70 OverlayEnemy.............0x004CD2B0 OverlayFriendly..........0x004370C0 OverlayTurret............0x00561BF0 OverlayHeli..............0x004C3FB0 OverlayLocal.............0x004FD740 OverlayPlane.............0x0052A6C0 Com_Error................0x004A2720 Com_Notice...............0x0048C7D0 MsgManager...............0x004A6660 Zoom.....................0x010603B0 Keys.....................0x00B3A390 KeyCatcher...............0x06BD1CF8 CG_Trace.................0x004FE440 GetPlayerTag/GetBonePos..0x00571790 RegisterTag..............0x004922E0 Aim Assist...............0x00571790 Refdef ViewAngles........0x0096EDAC GetWeaponName............0x00A042D4 GetWeapon................0x008DDB50 CG_Init..................0x00476FF0 IsInGame.................0x008FF110 Console..................0x004C1030 IsVisible................0x0054E6D0 Fonts....................0x004771C4 KillIcons................0x004772C3 Com_HashKey..............0x004235C0 ServerCommandsSequence...0x00B5D4A4 ServerCommands...........0x00B5D4AC UserCmd Input............0x010638A4 UserCmd Size.............0x0000002C CurrentCmdNumberPtr......0x01064EA4 CSnapshot................0x0106D77C Rank.....................0x0046C6C0 WorldToScreen............0x004E5FC0 GetCalc..................0x004B6350 Shader...................0x00A03E14

typedef struct
{
char unknown0[12];
char Name[16];
__int32 Team;
}ClientInfo_T;
typedef struct
{
char _0x0000[0x8];
int Width;
int Height;
int FovX;
int FovY;
Vector Origin;
Vector ViewAxis[3];
char _0x0048[0x24];
float ZoomProgress;
char _0x0070[0x4ABC];
Vector ViewAngles;
char _0x4B34[0x30];
float WeaponViewAngleX;
float WeaponViewAngleY;
}RefDef_T;
typedef struct
{
public:
Vector Recoil;
Vector vOrigin;
Vector DeltaOrigin;
float ReadViewAngleY;
float ReadViewAngleX;
char _0x0070[108];
float SetViewAngleY;
float SetViewAngleX;
} ViewMatrix;
typedef struct
{
char _0x0000[0x2];
short Valid;
char _0x0004[0x10];
Vector Origin;
Vector Angles;
char _0x002C[0x3C];
int Flags;
char _0x006C[0xC];
Vector OldOrigin;
char _0x0084[0x18];
Vector OldAngles;
char _0x00A8[0x28];
int ClientNumber;
short Type;
char _0x00D6[0x12];
Vector NewOrigin;
char _0x00F4[0x1C];
Vector NewAngles;
char _0x011C[0x7C];
byte WeaponID;
char _0x0199[0x37];
int IsAlive;
char _0x01D4[0x24];
}Entity_T;
typedef struct
{
int servertime;
int playerstate;
int staminatimer;
unsigned short playerstance;
char _pad[10];
int velocity;
Vector Origin;
Vector Velocity;
char _pad1[44];
float refdefViewAngleY;
float refdefViewAngleX;
char _pad2[232];
int ClientNumber;
char _pad3[4];
float viewAngleY;
float viewAngleX;
char _pad4[4];
int playerStanceInt;
float playerStanceFlt;
char _pad5[80];
int MaxEntities;
char _pad6[432];
int WeaponNum;
unsigned short EquipmentState;
unsigned short WeaponSwapState;
float WeaponZoomFlt;
float MovementSpreadMultiplier;
char _pad7[4];
float DefaultSpreadMultiplier;
int WeaponState;
char _pad8[352];
BYTE perkslot3;
char _pad9[19];
}CG_T;
typedef struct
{
public:
__int32 Time;
char unknown0[512];
__int32 Uav;
char unknown1[384];
__int32 SpreadValue;
}CGS_T;
ProcessCommand......................0x00429920 XUID................................0x05A7B1D8 XNAddr..............................0x00464A58 SteamID.............................0x05CCB272 jump_height.........................0x006DA708 g_speed.............................0x004760EA g_gravity...........................0x004768C6 min_fall_damage.....................0x006D9634 max_fall_damage.....................0x006DE490 ServerAmmo..........................0x0042C6D2
Custom Title Text
0x1328D34 /Activates blank FMG title - Must be done other wise the rest of these addresses wont work.
0x1328D35 /Through
0x1328D47 /Is where you add text
0x1328D50 /Changes title - Flags start at { 0xD8, 0x01 } and ends at { 0xFF, 0x01 }
0x1328D50 /Uses Flags - 0x01 only anything else turns title to checker board.
ELITE CLAN
0x1328D33 /Activates Clantag
0x1328D54 /Through
0x1328D55 /
0x1328D56 /
0x1328D57 /Is where you add Text
Experience: ...............................................iw5mp.exe+18DBA54 Title: ....................................................iw5mp.exe+18DD862 Prestige: .................................................iw5mp.exe+18DBC64 Emblem: ...................................................iw5mp.exe+58C7F98 Prestige Tokens: ..........................................iw5mp.exe+54DC048 Score: ....................................................iw5mp.exe+18DBC6C Wins: .....................................................iw5mp.exe+18DBCC8 Losses: ...................................................iw5mp.exe+18DBCCC Ties: .....................................................iw5mp.exe+18DBCD0 Win Streak: ...............................................iw5mp.exe+18DBCD4 Kills: ....................................................iw5mp.exe+18DBC94 Deaths: ...................................................iw5mp.exe+18DBC9C Total Games: ..............................................iw5mp.exe+18DBC70 HeadShots: ................................................iw5mp.exe+18DBCA8 Extra Classes: ............................................iw5mp.exe+18DDACB
Assists:..............................iw5mp.exe+18DBCA4 Kill Streaks:.........................iw5mp.exe+18DBC98 Time Played:..........................iw5mp.exe+18DBCB4
Weapon Levels ............................................ 0x01CDBA5C [B03600] Accolades ................................................ 0x753E3308 [01000000] Perks .................................................... 0x01CDC9EF [070707]


