-> Name ESP <-Draw All Player and Enemy Names On The Screen. (I achieved this by using the Engine's natural way to draw the names. A little hooking. Easier than making an entire ESP.)-> Remove Flash/Stun Grenade Effects From Screen <-This means if you get hit with a flash/stun grenade, your screen will remain normal, no shaking or dazed movement. However if you do get hit with a stun grenade, you won't be able to run till it's effects wear off. You'll appear normal, just unable to run.-> Reset Default Classes (iSnipe) <-This one is useful in those "iSnipe" servers in which the default classes are removed and replaced with only sniper guns. It resets them so as to allow you to use any of the weapons from the default weapon set.-> End Game <-As it's name implies, it ends the current game. This however only works on TeknoMW3.-> Lag Fixes <-Well the last version didn't have much lag to begin with unless you used the Advanced UAV on a slow PC. Low RAM etc. I improved it slightly. Maybe barely noticeable but it may be for those whom had some laggy issues. Old ones are:-> Chopper Box ESP <-This draws the boxes that a chopper draws (For example, when you're in an Osprey Gunner) around each enemy.-> Fullbright <-This enables the developer DVar that turns off the lighting on the map. It can give a nice FPS boost if you're running MW3 on a slow PC-> No Fog <-This one enables another DVar that disables, as it's name implies, map fog. Anywhere from smoke from a smokescreen grenade to a smoke caused fire to general map fog. Best effective on cloudy maps like Bakara. You should note, lasers are classified as a fog-type projection so enabling this will make the lasers on guns invisible.-> Lasers <-This draws a laser on every gun to the target at which bullets will hit. Useful if you use a gun with terrible iron-sights like the AUG-HBar (But you can always use cg_gun_z to change that) or you're a crappy aimer and prefer to hipfire.-> No-Recoil <-This one disables recoil on weapons. Pretty simple. No more weapon shaking etc. (Although the sway is still there)->*g_compassShowEnemies UAV*<-You know those dots that show up on the mini-map when you have UAV? Well this draws them there all the time, with no refreshing. Like enabling UAV on a private match.->*Advanced UAV <-This changes the UAV to full Advanced UAV as seen in the game if you ever got that killstreak. All enemy dots are transformed into arrows so you can see their exact direction etc.








