You could have always pressed 'search' and found my WriteProcessMemory example, or even looked at my GameHacking101 tutorial for a ready-to-compile, with Dev-C++, example. It's good you're taking it slow, by the way, and trying to make sure you understand it, it's what seperates potential hackers from wannabes. So, if you trace your score decreasing, to the last address, beings that game doesn't use DMA, you could just write the score you want to it but, write in hex i.e. if you want 10 score, write 0A to it. If you use Cheat Engine and right click on the address and select 'view what writes here,' you'll probably find the actual in-game function for handling score, instead of just the address it's using to store score temporarily. You can then use a Debugger, like OllyDBG, to learn more. Good luck...