)"damage_factor"
{
"load" "dmg_bonus1 $skill_combat_mastery.dmg_bonus"
"eval" "2 * ( 1+ dmg_bonus1 / 100)"
}
"damage_factor"
{
"load" "dmg_bonus1 $skill_combat_mastery.dmg_bonus"
"eval" "999999 * ( 1+ dmg_bonus1 / 100)"
}
