Sonic Tekkit Lite Hack Client v1.1 for Tekkit Lite 0.5.2 is here!
Alright, the issue with key binds has been fixed. Again, I apologize, this is my first time doing this stuff so there's going to be some things I don't think about. If you guys find anything more that's not working, I do enjoy your constructive criticism.
A lot of people were complaining about v1.0's crappy GUI. And for the most part, they were right. So with this update I've completely re-done to GUI. I'll go over navigation of this new GUI in a bit. You won't notice any new hacks in this update, as this update is purely for aesthetics.
Features
- Xray
- Cavefinder
- Fullbright
- Crazy sprint
- Super jump
- Speedmine
- Fly
- Nofall
- Radar
GUI Navigation
The GUI is not clickable, and I did that on purpose. I find having to interrupt gameplay to use certain features of the GUI is just plain annoying. Instead, this GUI is navigated with the arrow keys. Move up and down the main hack list with the up and down arrow keys.
If a hack has ">>" next to it, then it has sub-properties. To show these properties, move down to the hack, and press the right arrow key to open the sub-menu. Then, you can use the arrow keys to move through those, and if you want to edit the property, simply scroll the mouse wheel to change the value. To stop editing a hack's properties simply press the left arrow key to exit the sub-menu.
To activate a hack from the GUI, move down to the hack you want to activate and press RIGHT SHIFT + ENTER. These keys should be on top of each other on most keyboards so it shouldn't be to hard to press both.
Hide the GUI with the \ key (not to be confused with the / key)
If radar is active, it can be moved across the screen with the [ and ] keys.
Hacks can still be activated with the key binds.
Screenshots with new GUI
Sonic 1.1 - Imgur
Virus scans
Jotti's
SonicClient1.1.1.rar - Jotti's malware scan
Virus total
https://www.virustotal.com/file/6d29...is/1359264158/
Installation
Simply navigate to your tekkit lite bin and replace your existing modpack.jar (After making a backup of course) with the one in the .rar file.