
Originally Posted by
maat7043
Can Someone help me fix the notifications? I figured out that rather than calling the "level up!" as a string they just made a new class for it instead.
If you compare build 11.1:
Code:
L47:
getlocal0
pushstring "Level Up!"
callpropvoid QName(PackageNamespace("", "#0"), "_-fj"), 1
to the new code (still in player.class.asasm):
Code:
L44:
getlocal0
getlex QName(PackageNamespace("_-vp"), "_-WY")
getproperty QName(PackageNamespace("", "#0"), "_-0uh")
callpropvoid QName(PackageNamespace("", "#0"), "_-0A1"), 1
Its pretty easy to tell what they did.
The new code is referencing:
_-vp/_-WY
Code:
findproperty QName(PackageNamespace("", "#0"), "_-0uh")
pushstring "Player.levelUp"
initproperty QName(PackageNamespace("", "#0"), "_-0uh")
It is also referenced in _-me:_-ws
Anyone have any ideas? @
JustAnoobROTMG
@
hakalan and I came up with an idea to add an extra way to make the aimbot appear
Since its whirlpool function is a referred property, and probably the level up is also like a property now, not a pushstring, which is triggered after you actually level up and the whirlpool function will appear with it.
So what I'm saying is, when we press I, we trigger the _aim property, maybe using _aim, adding an extra string in _aim just the same like property for level up, we might actually get it to work, and trigger the whirlpool property when we press I.
And like that we will be able to create a notification, but maybe I'm wrong.
(ehem, I suck at explaining xD, and there is a lot of grammar mistakes in there :O)
---------- Post added at 06:11 PM ---------- Previous post was at 06:10 PM ----------
OH GOOD WE HAVE THE WHIRLPOOL FUNCTION DONE, LETS TALK A LOOK IN LEVELUP PROPERTY AND PUT THE STRING IN _aim MAYBE SO IT WORKS
