You do realize that's not the player pointer... right? Player pointers are stored a lot further down in that class... and there's 1 for each player.
e.g.
Players* PlayerArray[16];
Guys Is the Fly offset simply the Y axis?? If so, what is the Y axis string? (I need that anyways) I tried a tut, using the word "Rot" in OllyDbg but that must be old, it's gone. any help with this??