that doesnt help much
no fall damage is 130981FE in 4 bytes
how do I do it now??
... and that works for you? Fall damage, the way I found it, is not static. The hint I gave you won't help much, because if you figure out how to get fall damage super jump is practically right next to it.
k
thx
oh and I didnt find this no fall damage.
I found it posted somewhere
lol
im also looking for super jump
you have to find the X-axis and than you have to made a pointer because its dynamic.
re
are there any tut on how to do these things? i only know how to do basic hacks
just a question
superjump is 2-bytes or 4-bytes ?
Originally Posted by espan
just a question
superjump is 2-bytes or 4-bytes ?
it is 2 byte
Originally Posted by crimetime
it is 2 byte
Oh, you've found super jump? From what I've seen you haven't. Although it's possible in other types it's easiest in float.
Originally Posted by Struck
Oh, you've found super jump? From what I've seen you haven't. Although it's possible in other types it's easiest in float.
yes i found it.
what do you mean with "From what I've seen you haven't" ?
have you a address for superjump???
A friend told me that to find superjump I need to:
Scan for unknow initial value in 2 bytes,
go up and scan for changed value,
dont move and scan for unchanged value,
go down and scan for changed value
........
until I get 1 adress