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Home › Forum › MultiPlayer Game Hacks & Cheats › CrossFire Hacks & Cheats › CrossFire Hack Coding / Programming / Source Code › Crossfire Coding Help & Discussion › Need help in base

AngryNeed help in base

Posts 1–15 of 18 · Page 1 of 2
XX
XXkillerFin1
Need help in base
Here is my simple base(Followed tutorial)
Code:
#include <windows.h>

#define WeaponPointer 0xFCC5A4
#define NoReload 0xC3C

bool noreload = true;

DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponPointer);

void Hacks()
{
    for(;;){
			*(char*)(CShell + 0x42D43C) = 'G'; //no bug damage(not sure if working)
//No Reload(Not sure if pointers are correct)
if(noreload)
{
if (pWeaponMgr)
{
for(int i=0; i<445; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+pWeaponMgr))+(4*i))) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+pWeaponMgr))+(4*i))) + NoReload) = 100;
}
}
}
		Sleep(50);
	}
}

BOOL WINAPI DllMain(HINSTANCE module, DWORD dwReason, LPVOID lpvReserved)
{
	if(dwReason == DLL_PROCESS_ATTACH)
	{
		CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Hacks, 0, 0, 0);
		MessageBoxA(0, "Have Fun!\nBy XXkillerFin\nwww.MPGH.net", "Injected!", 0);
	}
	return TRUE;
}
Not big suprise if source is failed because I am not PRO coder and not PRO in C++.

So, I need help in Error, Xtrap will detect it when I inject it in game and I will put picture of it.


Way to Bypass this? Sorry If noob Q, I really need help
EDIT:Sorry about my English
Xtrap Error.jpg
#1 · edited 13y ago · 13y ago
sobasoba13
sobasoba13
It's detected already !!!
#2 · 13y ago
XX
XXkillerFin1
Need to make it undetected
#3 · 13y ago
6I
6ixth
Code:
#define WeaponMgr 0xDB1694
#4 · edited 13y ago · 13y ago
JamesRo
JamesRo
Remove the Sleep, encrypt the CShell string and use _beginthreadex instead of CreateThread(the last one may not be needed at all), after that it'll be good to go.
#5 · 13y ago
XX
XXkillerFin1
Code:
#define WeaponMgr 0xDB1694
What about that?

---------- Post added at 03:56 AM ---------- Previous post was at 03:53 AM ----------

@JamesRo Cant use _beginthreadex

---------- Post added at 04:10 AM ---------- Previous post was at 03:56 AM ----------

@JamesRo It's working! I mean It's undetected but hacks are not working. I think I fucked uo the pointers and offsets and other stuff
#6 · 13y ago
rabir007
rabir007
Quote Originally Posted by XXkillerFin1 View Post
Code:
#define WeaponMgr 0xDB1694
What about that?

---------- Post added at 03:56 AM ---------- Previous post was at 03:53 AM ----------

@JamesRo Cant use _beginthreadex

---------- Post added at 04:10 AM ---------- Previous post was at 03:56 AM ----------

@JamesRo It's working! I mean It's undetected but hacks are not working. I think I fucked uo the pointers and offsets and other stuff
"CShell.dll" is detected, encrypt it...
Find a new way to start a new thread...

For(;; rather use While(true) i think...
#7 · 13y ago
Pingo
Pingo
Quote Originally Posted by rabir007 View Post


"CShell.dll" is detected, encrypt it...
Find a new way to start a new thread...

For(;; rather use While(true) i think...
I disagree, i never encrypt the strings and XT is fine with it.
Code:
#pragma region Module base

DWORD scBase,mBase,dBase;

DWORD Shellbase()
{ 
    return !scBase ? (scBase = (DWORD)GetModuleHandle("CShell")) : scBase;
}

DWORD Mainbase()
{ 
    return !mBase ? (mBase = (DWORD)GetModuleHandle(NULL)) : mBase;
}

DWORD D3Dbase()
{ 
    return !dBase ? (dBase = (DWORD)GetModuleHandle("d3d9")) : dBase;
}

#pragma endregion
#8 · 13y ago
rabir007
rabir007
Quote Originally Posted by Pingo View Post
I disagree, i never encrypt the strings and XT is fine with it.
Code:
#pragma region Module base

DWORD scBase,mBase,dBase;

DWORD Shellbase()
{ 
    return !scBase ? (scBase = (DWORD)GetModuleHandle("CShell")) : scBase;
}

DWORD Mainbase()
{ 
    return !mBase ? (mBase = (DWORD)GetModuleHandle(NULL)) : mBase;
}

DWORD D3Dbase()
{ 
    return !dBase ? (dBase = (DWORD)GetModuleHandle("d3d9")) : dBase;
}

#pragma endregion
Dunno, in C# i don't have to care about these things...
#9 · 13y ago
CFHackerExtreme
CFHackerExtreme
Or use PCeumels "Undetected Methode"

http://www.mpgh.net/forum/242-crossf...-hacks-ud.html
#10 · 13y ago
XX
XXkillerFin1
Quote Originally Posted by rabir007 View Post


"CShell.dll" is detected, encrypt it...
Find a new way to start a new thread...

For(;; rather use While(true) i think...
EVERYONE! This thing is now undetected! But i really need new addys to get this working(I'm not begging). And btw, I encryped CShell.dll now.
#11 · 13y ago
rabir007
rabir007
Quote Originally Posted by XXkillerFin1 View Post
EVERYONE! This thing is now undetected! But i really need new addys to get this working(I'm not begging). And btw, I encryped CShell.dll now.
There are plenty of released Addy Log...
#12 · 13y ago
XX
XXkillerFin1
Quote Originally Posted by rabir007 View Post


There are plenty of released Addy Log...
Hacks are still not working
#13 · 13y ago
rabir007
rabir007
Quote Originally Posted by XXkillerFin1 View Post
Hacks are still not working
PM the base, let me check it...
#14 · 13y ago
XX
XXkillerFin1
It's undetected now and and injection is fine but hacks are not working, I updated the addys but still not working. I think the problem is in void Hacks()
Code:
void Hacks()
{
	bool noreload = true;
    while(1){
		*(char*)(CShell + 0x438ABC) = 0; //damage per second = 0(in dmgZone)
		*(char*)(CShell + 0x438ACC) = 'G'; //no bug damage(not sure if working)
//No Reload
if(noreload)
{
if (pWeaponMgr)
{
for(int i=0; i<445; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + NoReload) = 100;
}
}
}
	}
}
I'm sure Addys are up to date!
#15 · 13y ago
Posts 1–15 of 18 · Page 1 of 2

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Tags for this Thread

#base#c++#crossfire#help#simple#xtrap