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Home › Forum › MultiPlayer Game Hacks & Cheats › Other Semi-Popular First Person Shooter Hacks › DayZ Mod & Standalone Hacks & Cheats › Stop battleye detections/simple self-scanner

Stop battleye detections/simple self-scanner

Posts 1–15 of 21 · Page 1 of 2
Douggem
Douggem
Stop battleye detections/simple self-scanner
If you have to ask how to use this or what it does or what it is for, then this isn't for you.

You could reverse all of Battleye's scans enough to read the sig tables out of memory and scan yourself with them (I did)

OR

You could just check the detection value and be done with it. The detection value is set after a scan matches a sig. It's obfuscated so you can't just read the value, you have to de-obfuscate it. But once you can read it, you can close before a detection report is sent to the server by crashing if the detection value is not equal to zero. This works for the main scans but not the script scan. This also doesn't stop the hook reporting scan or the self integrity scan.

Sometimes the detection value is garbled in memory while BE is loading, but the size of the output buffer (what BE sends reports in) seems to get set to 0 pretty early on, so I check both. There's a little bit of a race condition as it's theoretically possible for a detection to happen right before the server requests a report, and you don't get the detection value checked before that report is sent, but it is unlikely.

Test your code by launching 64 bit Cheat Engine. If your shit aborts, you're good. If you get kicked, you done goofed.

Code:
#define BYTEn(x, n)   (*((BYTE*)&(x)+n))

GHBE = GetModuleHandle(TEXT("BEClient.dll"));
int outputBufferSize = *(int *)((int)GHBE + 0x241E8);
int *random = (int *)((int)GHBE + 0x207B8);

unsigned __int16 detected_o = *(int *)((int)GHBE + 0x2354C);
unsigned __int16 d1 = (*random & ((BYTEn(*random, 3)) | (~(BYTEn(*random, 1))))) << 8;					

int detected = (unsigned __int16)(detected_o ^ d1 ^ (unsigned __int16)(-23920 * (*random) + *((BYTE *)random + 204 * (*random) % 3)));

if(detected && outputBufferSize)
	{
		thatShit.abort();
	}
tl;dr: You can stop detections before they're sent to Battleye and save yourself a ban
#1 · 12y ago
xCyberxx
xCyberxx
Omfgggg... This is FUCKING AWESOME DOUGGEM! +REPPPP OMG THANK YOU SO MUCH
#2 · 12y ago
dayzxhackerx
dayzxhackerx
how to use it?
#3 · 12y ago
Hammy2
Hammy2
Quote Originally Posted by dayzxhackerx View Post
how to use it?
LOL did not read
"If you have to ask how to use this or what it does or what it is for, then this isn't for you. "
#4 · 12y ago
dayzxhackerx
dayzxhackerx
Quote Originally Posted by Hammy2 View Post
LOL did not read
"If you have to ask how to use this or what it does or what it is for, then this isn't for you. "
genius..
#5 · 12y ago
ET
eth0
Thanks for posting so it gets fixed soon.
#6 · 12y ago
`Rejected
`Rejected
Someone please explain to me how to do this haha me newb
#7 · 12y ago
`Rejected
`Rejected
Quote Originally Posted by dayzxhackerx View Post
LOL did not read
"If you have to ask how to use this or what it does or what it is for, then this isn't for you. "
I did read it and I still dont know how to do it... I want to know how so in the future I can do it by myself dickhead.
#8 · 12y ago
NoFriend
NoFriend
Quote Originally Posted by `Rejected View Post


I did read it and I still dont know how to do it... I want to know how so in the future I can do it by myself dickhead.
Sorry bro, it's a source code, you need to know something about coding to use it ....
Learn how to code, you'll understand what this is !
#9 · 12y ago
uhZylon
uhZylon
People are all like " Yeah Thanks For This Best Thing Ever" When it's quite likely they have no idea how to use it.
@Douggem So This should allow me to run a program that has already has been detected by signature scans without Battleye knowing?
#10 · 12y ago
Douggem
Douggem
No.

This will let you have your program crash in the event of a detection, before the report is sent to the server, avoiding a ban.
#11 · 12y ago
hidudeshi
hidudeshi
Explaining how to do this shit for nooblets would be a good way to feel good that you helped alot of people.
#12 · 12y ago
AS
asher940
Thanks man really helpful
#13 · 12y ago
Lystic
Lystic
Guys douggem doesn't NEED to explain anything, Its his choice, AND If you do NOT understand it then there is no point in you viewing this thread anymore.

I know how to use this so thank you douggem for sharing
#14 · 12y ago
masterjake912
masterjake912
Quote Originally Posted by xCyberxx View Post
Omfgggg... This is FUCKING AWESOME DOUGGEM! +REPPPP OMG THANK YOU SO MUCH
Ok i was a little tired and pissed off that i was getting banned often ik that infistar X is obviously not undetected i was just skipping to random Conclusions on why it wouldn't work with cheat engine
#15 · 12y ago
Posts 1–15 of 21 · Page 1 of 2

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