
Originally Posted by
Mouzie
Uzi
Error: The bolt system on the Uzi makes it very stable, in the game it is shown to be be inaccurate badly.
Post what gun you thinks lies. :3
Well I just have disagreement with that statement, in real life the Uzi is surprisingly accurate for its small barrel, yes, but only to a certain distance because of its small, low-velocity bullets BUT also because of its open-bolt system, where when you cock the weapon after reloading, the bolt stays back and is driven forward by the spring when pressing the trigger. This massive hunk of metal slamming forward inside the chamber creates unnecessary Vibration, which throws off the user’s aim.
In short, the Uzi is not very accurate over 50-100m, and even at those ranges it suffers worse accuracy than it could because of its open bolt design. Also it makes it susceptible to dust and debris, increasing the chance of a jam.
I have grudges against nearly every combat arms weapon… because Nexon sux








AK47: Wut Mouzie said. Also in Combat Arms it appears to have almost the accuracy of a sniper… In real life a trained shooter can have difficulty pulling off shots accurately over 200-300m. Also cannot attach a suppressor without extensive modification.
M4A1: Why attach the scope to the friggin handle???? Attach it directly to the RIS!!!!
M16A3: Obviously weak for game balance purposes… in real life it’s more accurate than almost any other assault rifle because of its direct gas impingement (is that what it’s called?) design… Also pretty low recoil. In fact the M4A1 actually has slightly more recoil because of its lighter weight.
G36E: Scope sucks. In real life the scope is beautiful and works like a charm. Also what Mouzie said.
FAMAS: If you look closely in the weapon shop model, it has a STRAIGHT 25-round magazine. In-game, it uses a 30 round STANAG magazine. Also its ROF is nowhere near the 900-1000 rounds per minute it deserves.
M14: In real life it punches holes through quarter inch thick sheet metal easier than your mom. It’s a friggin sniper rifle. How does it take 3 hits to kill someone with it??? Also in real life… its cyclic ROF is around 700-850 rounds per minute… in game it’s more like 180-240 ish. Needs more stopping power, but also more recoil and slightly faster ROF on full auto.
M416: Its ROF is slower than the M4A1. I’ve compared both before, seen vids, fired an M4A1 myself (tho not the M416). The M416 fires around 600-650, while the M4A1 does around 700-800. M4A1 is also probably more accurate.
K1A: Carbine, more of an assault rifle, not an SMG!!! It uses full powered 5.56mm NATO ammunition, not pee wee little 9mm or whatever!!!
UMP .45: Great gun, but horrid statistics. 1) It’s actually lighter than the MP5. 2) Its damage should be even better. 3) Its ROF should be around the AK47, 550-650 RPM. 4) Its recoil should be much higher.
FN P90: In game recoil is absurd. In life recoil is zip. 5.7mm bullets have less recoil than 9mm. Also the P90 should have 900 RPM ROF, but in game it’s more like around 700-800. WTF




Mac-10: This thing helps you run faster than a marathon dude. Unfortunately for you Mac-10 fans, in real life it weighs like a pig for its small size. 6-7 pounds fully loaded.
Uzi: Also same as Mac-10. In the game people accuse you of speed haxxing with Uzi + beanie + light vest. In real life it weighs 7.7 pounds loaded. Even more than an M4A1 carbine!!!!
ALL LIGHT MACHINE GUNS: Too much recoil, why the fk do they have less accuracy than the Mac 10, why does the MK48 fire like 6 rounds per second when in real life it does around 11-12?
ALL SNIPER RIFLES: Need to be more accurate. Especially the L96. Also what Mouzie said. Dragunov needs to be cheaper because it’s essentially an AK47 which the manufacturers took slightly more care and consideration in making.
ALL SHOTGUNS: Need to be more powerful with a wider blast radius. The Double Barreled should be an elephant gun… 8 gauge of raw magnum power. It should kill like 5 people in one hit. Lol




