Here I will post source codes for all the .PBO files from "dta" folder.
These are already extracted .PBO's so all you need to do is to change the folders back to .PBO after you're done editing. (I suggest using Eliteness 2.23) You will need Notepad ++ or anything that can open / edit C++ source files. Click under the spoiler of .PBO files to see all the files I will provide for each .PBO.
What good are these for? Unless you didn't include them in your other server release everyone should just learn to unpack PBOs themselves.
Originally Posted by NormenJaydenFBI
You need another virus scan bro.
Sorry, I forgot the link, I can't edit the thread, to see the 2nd virus scan click here.
Originally Posted by Lystic
What good are these for? Unless you didn't include them in your other server release everyone should just learn to unpack PBOs themselves.
You can edit game related stuff, ingame items, textures..
I have a few server releases and they all use a code that looks like this.
Originally Posted by Dattle
You can edit game related stuff, ingame items, textures..
I have a few server releases and they all use a code that looks like this.
If any of the PBOs are modified they need to be resigned anyways so unless you provide noobs a tutorial for that too then you really aren't providing any help here
Originally Posted by Lystic
If any of the PBOs are modified they need to be resigned anyways so unless you provide noobs a tutorial for that too then you really aren't providing any help here
I have extracted some of them and edited them, later on I converted the folder back to .PBO and the server runs like charm with the changes I've made.