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Home › Forum › MultiPlayer Game Hacks & Cheats › Steam Games Hacks & Cheats › Unturned Hacks & Cheats › Unturned Decrypted Source [2.2.1]

PostUnturned Decrypted Source [2.2.1]

Posts 1–7 of 7 · Page 1 of 1
xiEatNoodlezx
xiEatNoodlezx
Unturned Decrypted Source [2.2.1]
So alot of things are in HEX, I didn't bother in converting, but you can. (I'll make an upload later of it in decimal probably, it only takes like two seconds to convert)

But here is the complete Unturned Assembly file. Unturned Source is being released soon for the workshop along with the decompiled assets, so might as well put this out there for people to use

Jotti's Malware Scan [1/22]: http://virusscan.jotti.org/en/scanre...41d191996dce94

Virustotal Antivirus scan [0/48]: https://www.virustotal.com/en/file/a...is/1406711818/

All things are definded. And for now, I'm simply off of Unturned Heks for now (As the project, not for helping) and on to Unturned Modding. GLHF



WARNING: Dont try and recompile -.\ you'll have lots of trouble, this is just a reference list so you can observe more.
Balls Balls Balls Unturned Sauce_mpgh.net.rar
#1 · 12y ago
Blueblood1
Blueblood1
Thanks i needed this, nice release.
#2 · 12y ago
Color
Color
Approved..
#3 · 12y ago
matheusgtx
matheusgtx
Quote Originally Posted by xiEatNoodlezx View Post
So alot of things are in HEX, I didn't bother in converting, but you can. (I'll make an upload later of it in decimal probably, it only takes like two seconds to convert)...
NICE JOB!

What tool did you use to retrieve the source code?
#4 · 12y ago
SL
slight0
How did you obtain the unobfuscated source code? I thought the obfuscator Nelson used replaced all member variable names with nonsense symbols and left no other metadata?
#5 · 12y ago
CH
Charbl2_PissyModBoogaloo
My buddy's got this compiling if anyone is interested.
#6 · 12y ago
xiEatNoodlezx
xiEatNoodlezx
Quote Originally Posted by Charbl2_PissyModBoogaloo View Post
My buddy's got this compiling if anyone is interested.
I guess you dont read, anywho compile away, youll get some errors in the USpeak configuration (you could just try adding the expectations and compile as debug to get around it) and then you could just try implementing anything that you did and find out you just wasted your time as it wont fucking work. good day sir.
#7 · 12y ago
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