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Home › Forum › MultiPlayer Game Hacks & Cheats › Steam Games Hacks & Cheats › Counter-Strike 2 Hacks › Counter-Strike 2 Coding & Resources › C++ Glow ESP Source (automatically updates offsets)

PostC++ Glow ESP Source (automatically updates offsets)

Posts 31–45 of 48 · Page 3 of 4
BA
baarsik
GlowObject is not mining, how to fix? Wrong pattern or some?
#31 · 10y ago
ImWhacky
ImWhacky
How simple do you think it would be to implement a trigger bot into this?
#32 · 10y ago
ilovehackingcsgo
ilovehackingcsgo
Heyy guys im new any help would be appreciated, i use Visual studio 13 whats the best to use ?
#33 · 10y ago
DI
dingd
What is a new signature, and how do u do it?
#34 · 10y ago
SU
superdoc1234
Code:
do {
			Sleep(1000);
			offset::get_offset(&memory);
		} while (dwLocalPlayer < 65535);
If you have signatures that need multiple tries to find the address you seek you should probably get new ones. And, for the love of god, start splitting your code into multiple files or at least define the class and implement the functions out of scope, you get aids just trying to read the code.
#35 · edited 10y ago · 10y ago
madman_H
madman_H
Don't mean to sound like a noob, but any way to do this on the mac?
#36 · 10y ago
DA
daggy22
Hello !

I look for an easy Glow ESP cheat. No other stuff needed - Iam to old to learn C++ or create my own hack. They only thing I can do is update offsets by myself, thats it. So is there any private hack I can pay someone ? I would pay and also play with the guy who can help me out ( GE on both accounts ).

Greetings
#37 · 10y ago
Chris
Chris
Quote Originally Posted by daggy22 View Post
Iam to old to learn C++ or create my own hack.
Bullshit.
/TooShort
#38 · 10y ago
NE
netstorm
Quote Originally Posted by Chris View Post

Step 1: Locate infinite loop.
Step 2: Add a new line to the end of the loop.
Step 3: Call Sleep function, 1 millisecond should be enough.
i really loved how you answered this question...
no more copy pasting xD
#39 · 10y ago
_InCoMpArAbLE_
_InCoMpArAbLE_
Why this ESP dont work for me? I compiled, all is ok. When i turn it on, it dont work.
#40 · 10y ago
AS
askndjasdnasdnaskdal
Quote Originally Posted by ZER0MEM0RY View Post
Go back to your java/.Net -CamelCase world
You're stupid. Java is primarily camel-cased.

hur dur.
#41 · 10y ago
ZE
ZER0MEM0RY
Quote Originally Posted by askndjasdnasdnaskdal View Post
You're stupid. Java is primarily camel-cased.

hur dur.
That was the whole fucking point I wonder which one of us is the stupid one here.
Didn't you understand my comment?
#42 · 10y ago
SA
savic
Upload me file undetected?
#43 · 9y ago
KM
KMWTW
Quote Originally Posted by savic View Post
Upload me file undetected?
U just need to update offsets and add junk code.

Btw is very old...
#44 · edited 9y ago · 9y ago
DA
dat advantage
just compile it and comment out the pattern scanning and add the offsets manually or fix the pattern scanning.

/* offset updating class, that uses patterns to find memory addresses */
class offset
{
//private:
// static void update_local_player() {
// DWORD lpStart = mem->FindPatternArray(modClient.dwBase, modClient.dwSize, "xxx????xx????xxxxx?", 19, 0x8D, 0x34, 0x85, 0x0, 0x0, 0x0, 0x0, 0x89, 0x15, 0x0, 0x0, 0x0, 0x0, 0x8B, 0x41, 0x8, 0x8B, 0x48, 0x0);
// DWORD lpP1 = mem->Read<DWORD>(lpStart + 3);
// BYTE lpP2 = mem->Read<BYTE>(lpStart + 18);
// dwLocalPlayer = (lpP1 + lpP2) - modClient.dwBase;
// }

dwLocalPlayer = 0xAA9F4C;

// static void update_entity_list() {
// DWORD elStart = mem->FindPatternArray(modClient.dwBase, modClient.dwSize, "x????xx?xxx", 11, 0x5, 0x0, 0x0, 0x0, 0x0, 0xC1, 0xE9, 0x0, 0x39, 0x48, 0x4);
// DWORD elP1 = mem->Read<DWORD>(elStart + 1);
// BYTE elP2 = mem->Read<BYTE>(elStart + 7);
// dwEntityList = (elP1 + elP2) - modClient.dwBase;
//
// }

dwEntityList = 0x4A86424;

// static void update_glow() {
// DWORD gpStart = mem->FindPatternArray(modClient.dwBase, modClient.dwSize, "xx????x????xxx????xx????xx", 27, 0x8D, 0x8F, 0, 0, 0, 0, 0xA1, 0, 0, 0, 0, 0xC7, 0x4, 0x2, 0, 0, 0, 0, 0x89, 0x35, 0x0, 0x0, 0x0, 0x0, 0x8B, 0x51);
// dwGlow = mem->Read<DWORD>(gpStart + 7) - modClient.dwBase;
// }

dwGlow = 0x4FA33D8;

public:
static void get_offset(process* m) {
mem = m;
modClient = mem->GetModule("client.dll");
update_local_player();
update_entity_list();
update_glow();
}
#45 · 9y ago
Posts 31–45 of 48 · Page 3 of 4

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