

if (GetAsyncKeyState(VK_F5)&1)
{
posiX = *(float*)(dwPlayerPtr + X);
posiY = *(float*)(dwPlayerPtr + Y);
posiZ = *(float*)(dwPlayerPtr + Z);
}
if (GetAsyncKeyState(VK_F6)&1)
{
*(float*)(dwPlayerPtr + X) = posiX;
*(float*)(dwPlayerPtr + Y) = posiY;
*(float*)(dwPlayerPtr + Z) = posiZ;
}
