you are better off just going internal and actually understanding how the engine works
Originally Posted by c0deine
you are better off just going internal and actually understanding how the engine works
Yeah, I was thinking of going internal later.
Probably when I get my other DirectX menu working.
Originally Posted by superseb123abc
Yeah, I was thinking of going internal later.
Probably when I get my other DirectX menu working.
if you go internal you can just use isurface which is basically the same as the surface library in lua
Originally Posted by c0deine
if you go internal you can just use isurface which is basically the same as the surface library in lua
But DirectX Menu's can look better
Originally Posted by superseb123abc
But DirectX Menu's can look better
yeah... no
Originally Posted by superseb123abc
But DirectX Menu's can look better
unless you're looking to do some sort of 3d shit, its basically the same.
both are bad anyway
Originally Posted by superseb123abc
But DirectX Menu's can look better
ISurface just utilizes DirectX (or OpenGL if that's what you're using to render), DirectX doesnt look better, just don't be an idiot and stick to calling ISurface functions.
Originally Posted by c0deine
unless you're looking to do some sort of 3d shit, its basically the same.
both are bad anyway
Oh yea, DirectX and ISurface are both very bad! Don't use either! Seriously, do you even know what you're talking about?
Originally Posted by asuchan
Oh yea, DirectX and ISurface are both very bad! Don't use either! Seriously, do you even know what you're talking about?
you're suppose to use both at once obviously
Originally Posted by cough_syrup
This is useless just use this http://pastebin.com/kczFHCTN I know that this is netvars not offsets kthx using jump offset its gmod no just no.