
function menu()
local derma = vgui.Create( "DFrame" )
derma:SetSize( 250, 250 );
derma:SetPos( 500, 500 );
derma:SetTitle( "Menu Color" );
derma:SetVisible( true );
derma:SetDraggable( true );
derma:ShowCloseButton( true );
derma:MakePopup()
function derma.Paint()
draw****undedBox( 2, 0, 1, derma:GetWide(), derma:GetTall(), Color(0,30,0) )
end
local colorpicker = vgui.Create ( "DColorMixer" )
colorpicker:SetParent( derma )
colorpicker:Dock( FILL )
colorpicker:SetPalette( true )
colorpicker:SetAlphaBar( true )
colorpicker:SetWangs( true )
colorpicker.ValueChanged = function( self, color )
local thecolor = print(color.r, color.g, color.b, color.a)
hook.Add("HUDPaint", "getmodel", function()
draw.DrawText(color.r.." ".. color.g.. " ".. color.b.. " ".. color.a, "TargetID", ScrW() / 2, ScrH() / 2, Color(255,0,0), TEXT_ALIGN_CENTER)
end)
end
end
draw****undedBox( 2, 0, 1, derma:GetWide(), derma:GetTall(), Color(0,30,0) )<--input it into the Color argument with color.r, color.g, color.b

function menu()
local gcolor = Color( 0, 30, 0 )
local derma = vgui.Create( "DFrame" )
derma:SetSize( 250, 250 );
derma:SetPos( 500, 500 );
derma:SetTitle( "Menu Color" );
derma:SetVisible( true );
derma:SetDraggable( true );
derma:ShowCloseButton( true );
derma:MakePopup()
function derma.Paint()
draw****undedBox( 2, 0, 1, derma:GetWide(), derma:GetTall(), gcolor )
end
local colorpicker = vgui.Create ( "DColorMixer" )
colorpicker:SetParent( derma )
colorpicker:Dock( FILL )
colorpicker:SetPalette( true )
colorpicker:SetAlphaBar( true )
colorpicker:SetWangs( true )
colorpicker.ValueChanged = function( self, color )
gcolor = color
local thecolor = print(color.r, color.g, color.b, color.a)
hook.Add("HUDPaint", "getmodel", function()
draw.DrawText(color.r.." ".. color.g.. " ".. color.b.. " ".. color.a, "TargetID", ScrW() / 2, ScrH() / 2, Color(255,0,0), TEXT_ALIGN_CENTER)
end)
end
end
menu()