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Home › Forum › MultiPlayer Game Hacks & Cheats › Other Semi-Popular First Person Shooter Hacks › WarRock - International Hacks › WarRock Hack Source Code › EndSceneEngine [ 02 21 16 ]

EndSceneEngine [ 02 21 16 ]

Posts 1–5 of 5 · Page 1 of 1
Coder.DiasII
Coder.DiasII
EndSceneEngine [ 02 21 16 ]
Code:
__declspec(naked) HRESULT WINAPI EndSceneMidfunction(VOID)
{
	static LPDIRECT3DDEVICE9 pDevice;

	__asm
	{
		MOV ECX, DWORD PTR DS : [EAX]
			MOV EDX, DWORD PTR DS : [ECX + 0xA8]
			MOV DWORD PTR DS : [pDevice], EAX
			PUSH EAX
			CALL EDX
			PUSHAD
	}

	DesenharMenu(pDevice);

	__asm
	{
		POPAD
			RETN
	}
}

DWORD WINAPI D3DHook(PVOID)
{
	do
	{
		DWORD WarRock = (DWORD) GetModuleHandle(STRING_WARROCK);

		if (WarRock != NULL)
			EndScene = FindPattern(WarRock, 0x6CD000, (PBYTE)"\x8B\x08\x8B\x91\x00\x00\x00\x00\x50\xFF\xD2\xC3\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x85\xC9\x75\x08\xB8\x00\x00\x00\x00\xC2\x04\x00", "xxxx????xxxxxxxxxxxxxxxxxxxxxxx????xxx");
	} while (!EndScene);

	MakeJMP((PBYTE) EndScene, (DWORD) EndSceneMidfunction, 8);

	return FALSE;
}

BOOL WINAPI DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpReserved)
{
	if (dwReason == DLL_PROCESS_ATTACH)
	{
		CreateThread(0, 0, &D3DHook, 0, 0, 0);
	}

	return TRUE;
}
#1 · 10y ago
elitehades66
elitehades66
Is this working on WarrockPH?
#2 · 10y ago
YA
Yamashi
Quote Originally Posted by elitehades66 View Post
Is this working on WarrockPH?
Yap is currently Working .. on WRPH You Must do something ...
#3 · 10y ago
elitehades66
elitehades66
Quote Originally Posted by Yamashi View Post
Yap is currently Working .. on WRPH You Must do something ...
ok i will try this one..
#4 · 10y ago
DA
das11501
how to find ?
\x8B\x08\x8B\x91\x00\x00\x00\x00\x50\xFF\xD2\xC3\x CC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC \xCC\x85\xC9\x75\x08\xB8\x00\x00\x00\x00\xC2\x04\x 00
Some games are
#5 · 10y ago
Posts 1–5 of 5 · Page 1 of 1

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