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Home › Forum › MultiPlayer Game Hacks & Cheats › Steam Games Hacks & Cheats › Con's Shell Shock Live Aimbot [Source Code]

Con's Shell Shock Live Aimbot [Source Code]

Posts 31–45 of 267 · Page 3 of 18
…
YA
yasiny
Quote Originally Posted by Afolshi View Post
I get an AimbotError file if i right click anywhere
this is what it says
Den aritmetiska operationen orsakade spill. 0 0001-01-01 16:14:43
It's not a big error at all. If your aimbot is working, don't worry


Quote Originally Posted by mrrockon15 View Post
Can you please make a mac version
I have not coded anything for apple so far. Probably, this project would be a hard first step.
#31 · edited 10y ago · 10y ago
KI
killa21
cant seem to move tank poss at all
#32 · edited 10y ago · 10y ago
DA
Dark_Flash
What would truly complete this program is if it can calculate the trajectory after it hits a plane (bounces of a surfaces). And also the aforementioned wind support For wind it's ± every 14 wind speed affects your max power arc shot by 1 degree.
Anyway, great program. Works absolutely perfect.
#33 · edited 10y ago · 10y ago
TH
ThriftShop
works great thanks fam
#34 · edited 10y ago · 10y ago
YA
yasiny
Quote Originally Posted by Dark_Flash View Post
What would truly complete this program is if it can calculate the trajectory after it hits a plane (bounces of a surfaces). And also the aforementioned wind support For wind it's ± every 14 wind speed affects your max power arc shot by 1 degree.
Anyway, great program. Works absolutely perfect.
I am working on bounces.

https://media.giphy.com/media/3o6gDZ...kYda/giphy.gif
#35 · 10y ago
Razor_13
Razor_13
Quote Originally Posted by yasiny View Post
I am working on bounces.

https://media.giphy.com/media/3o6gDZ...kYda/giphy.gif
wow thats great, you the best
#36 · 10y ago
PA
Parafex
Haha, Well done good sir, And the source code too? What a god!
#37 · 10y ago
AP
apemanzilla
I'm working on my own version with support for things like wind:
#38 · edited 10y ago · 10y ago
AS
ashthegod
@apemanzilla, when will you release your hack version?
#39 · edited 10y ago · 10y ago
AP
apemanzilla
@ashthegod not for a while, i'm doing a full rewrite that will access the game's memory so you don't need to manually input stuff. Also I'm hoping to add support for bouncers and portals and other game props.
#40 · 10y ago
AB
abicinizzz
Quote Originally Posted by apemanzilla View Post
@ashthegod not for a while, i'm doing a full rewrite that will access the game's memory so you don't need to manually input stuff. Also I'm hoping to add support for bouncers and portals and other game props.
Hey, did you find memory adresses that stores angle and power ??
#41 · 10y ago
AP
apemanzilla
Quote Originally Posted by abicinizzz View Post
Hey, did you find memory adresses that stores angle and power ??
If you're using Cheat Engine you can use the Mono features to resolve Aimer.instance, and then [[Aimer.instance]]+14 is power and [[Aimer.instance]]+18 is angle.
#42 · 10y ago
YA
yasiny
Quote Originally Posted by apemanzilla View Post
If you're using Cheat Engine you can use the Mono features to resolve Aimer.instance, and then [[Aimer.instance]]+14 is power and [[Aimer.instance]]+18 is angle.
Is it like that? What is wrong with mine?

#43 · 10y ago
AP
apemanzilla
Quote Originally Posted by yasiny View Post
Is it like that? What is wrong with mine?

That's strange, Aimer.instance should be marked as a static field:

#44 · 10y ago
HU
Hunter
Please read the previous posts instead of asking redundant questions. Thanks.
#45 · edited 10y ago · 10y ago
Posts 31–45 of 267 · Page 3 of 18
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#aimbot#con#live#ruler#shell shock#shellshock