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Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › Combat Arms Hack Coding / Programming / Source Code › Combat Arms Coding Help & Discussion › CA D3D9 Base?

QuestionCA D3D9 Base?

Posts 1–11 of 11 · Page 1 of 1
XX
xx_GamerUprise_xx
CA D3D9 Base?
Not looking for anything too fancy just a simple base that works with CA and doesn't get detected.
#1 · 10y ago
XX
xx_GamerUprise_xx
Even an out-dated base would be fine...
#2 · 10y ago
Hacker Fail
Hacker Fail
Look in CABR section, has a lot of bases that still works..
#3 · 10y ago
PE
PeachCreame
Quote Originally Posted by Hacker Fail View Post
Look in CABR section, has a lot of bases that still works..
On BR Version, if anything else it will crash.
#4 · 10y ago
Hacker Fail
Hacker Fail
Quote Originally Posted by PeachCreame View Post
On BR Version, if anything else it will crash.
If you update the address and class, no.
#5 · 10y ago
PE
PeachCreame
Quote Originally Posted by Hacker Fail View Post
If you update the address and class, no.
What about detection of 0xE9 jumps
#6 · 10y ago
Skaterforeva1
Skaterforeva1
Quote Originally Posted by PeachCreame View Post
What about detection of 0xE9 jumps
Code:
LPVOID DetourCreateType( PBYTE pbTargetFunction, PBYTE pbDetourFunction, INT intSize, INT intType )
{
    #define Detour1        1    // Undetected by BlackCipher II
    #define Detour2        2    // Undetected by BlackCipher II
    #define Detour3        3    // Undetected by BlackCipher II
    #define Detour4        4    // Undetected by BlackCipher II
    #define Detour5        5    // Undetected by BlackCipher II
 
    DWORD dwProtect;
    PBYTE pbDetour = ( PBYTE  )malloc( intSize + 5 );
    INT i;
 
    VirtualProtect( pbTargetFunction, intSize, PAGE_EXECUTE_READWRITE, &dwProtect );
    memcpy( pbDetour, pbTargetFunction, intSize );
    pbDetour += intSize;
 
    *( BYTE * ) ( pbDetour + 0 ) = 0xE9;
    *( DWORD * )( pbDetour + 1 ) = ( DWORD )( pbTargetFunction + intSize - pbDetour ) - 5;
 
    switch( intType )
    {
    case 1:
        *( BYTE * ) ( pbTargetFunction + 0 ) = 0xB8;
        *( DWORD * )( pbTargetFunction + 1 ) = ( DWORD )( pbDetourFunction );
        *( WORD * ) ( pbTargetFunction + 5 ) = 0xE0FF;
        i = 7;
        break;
 
    case 2:
        *( WORD * ) ( pbTargetFunction + 0 ) = 0xC033;
        *( WORD * ) ( pbTargetFunction + 2 ) = 0xC085;
        *( WORD * ) ( pbTargetFunction + 4 ) = 0x840F;
        *( DWORD * )( pbTargetFunction + 6 ) = ( DWORD )( pbDetourFunction - pbTargetFunction ) - 10;
        i = 10;
        break;
 
    case 3:
        *( WORD * ) ( pbTargetFunction + 0 ) = 0xDB33;
        *( WORD * ) ( pbTargetFunction + 2 ) = 0xDB85;
        *( WORD * ) ( pbTargetFunction + 4 ) = 0x840F;
        *( DWORD * )( pbTargetFunction + 6 ) = ( DWORD )( pbDetourFunction - pbTargetFunction ) - 10;
        i = 10;
        break;
 
    case 4:
        *( WORD * ) ( pbTargetFunction + 0 ) = 0xC933;
        *( WORD * ) ( pbTargetFunction + 2 ) = 0xC985;
        *( WORD * ) ( pbTargetFunction + 4 ) = 0x840F;
        *( DWORD * )( pbTargetFunction + 6 ) = ( DWORD )( pbDetourFunction - pbTargetFunction ) - 10;
        i = 10;
        break;
 
    case 5:
        *( WORD * ) ( pbTargetFunction + 0 ) = 0xD233;
        *( WORD * ) ( pbTargetFunction + 2 ) = 0xD285;
        *( WORD * ) ( pbTargetFunction + 4 ) = 0x840F;
        *( DWORD * )( pbTargetFunction + 6 ) = ( DWORD )( pbDetourFunction - pbTargetFunction ) - 10;
        i = 10;
        break;
    }
 
    for( ; i < intSize; i++ )
        *( BYTE * )( pbTargetFunction + i ) = 0x90;
 
    VirtualProtect( pbTargetFunction, intSize, dwProtect, &dwProtect );
 
    return ( pbDetour - intSize );
}
Credits go to @WE11ington
Should work without dc
#7 · 10y ago
PE
PeachCreame
Quote Originally Posted by Skaterforeva1 View Post
Code:
LPVOID DetourCreateType( PBYTE pbTargetFunction, PBYTE pbDetourFunction, INT intSize, INT intType )
{
    #define Detour1        1    // Undetected by BlackCipher II
    #define Detour2        2    // Undetected by BlackCipher II
    #define Detour3        3    // Undetected by BlackCipher II
    #define Detour4        4    // Undetected by BlackCipher II
    #define Detour5        5    // Undetected by BlackCipher II
 
    DWORD dwProtect;
    PBYTE pbDetour = ( PBYTE  )malloc( intSize + 5 );
    INT i;
 
    VirtualProtect( pbTargetFunction, intSize, PAGE_EXECUTE_READWRITE, &dwProtect );
    memcpy( pbDetour, pbTargetFunction, intSize );
    pbDetour += intSize;
 
    *( BYTE * ) ( pbDetour + 0 ) = 0xE9;
    *( DWORD * )( pbDetour + 1 ) = ( DWORD )( pbTargetFunction + intSize - pbDetour ) - 5;
 
    switch( intType )
    {
    case 1:
        *( BYTE * ) ( pbTargetFunction + 0 ) = 0xB8;
        *( DWORD * )( pbTargetFunction + 1 ) = ( DWORD )( pbDetourFunction );
        *( WORD * ) ( pbTargetFunction + 5 ) = 0xE0FF;
        i = 7;
        break;
 
    case 2:
        *( WORD * ) ( pbTargetFunction + 0 ) = 0xC033;
        *( WORD * ) ( pbTargetFunction + 2 ) = 0xC085;
        *( WORD * ) ( pbTargetFunction + 4 ) = 0x840F;
        *( DWORD * )( pbTargetFunction + 6 ) = ( DWORD )( pbDetourFunction - pbTargetFunction ) - 10;
        i = 10;
        break;
 
    case 3:
        *( WORD * ) ( pbTargetFunction + 0 ) = 0xDB33;
        *( WORD * ) ( pbTargetFunction + 2 ) = 0xDB85;
        *( WORD * ) ( pbTargetFunction + 4 ) = 0x840F;
        *( DWORD * )( pbTargetFunction + 6 ) = ( DWORD )( pbDetourFunction - pbTargetFunction ) - 10;
        i = 10;
        break;
 
    case 4:
        *( WORD * ) ( pbTargetFunction + 0 ) = 0xC933;
        *( WORD * ) ( pbTargetFunction + 2 ) = 0xC985;
        *( WORD * ) ( pbTargetFunction + 4 ) = 0x840F;
        *( DWORD * )( pbTargetFunction + 6 ) = ( DWORD )( pbDetourFunction - pbTargetFunction ) - 10;
        i = 10;
        break;
 
    case 5:
        *( WORD * ) ( pbTargetFunction + 0 ) = 0xD233;
        *( WORD * ) ( pbTargetFunction + 2 ) = 0xD285;
        *( WORD * ) ( pbTargetFunction + 4 ) = 0x840F;
        *( DWORD * )( pbTargetFunction + 6 ) = ( DWORD )( pbDetourFunction - pbTargetFunction ) - 10;
        i = 10;
        break;
    }
 
    for( ; i < intSize; i++ )
        *( BYTE * )( pbTargetFunction + i ) = 0x90;
 
    VirtualProtect( pbTargetFunction, intSize, dwProtect, &dwProtect );
 
    return ( pbDetour - intSize );
}
Credits go to @WE11ington
Should work without dc
I dont even think you need to use detours these days :P i literally can call my Hack from DLLMain and render D3D Just as good :P

Edit. In doing this CA can detect any extra code attached to engine
#8 · edited 10y ago · 10y ago
Hacker Fail
Hacker Fail
Quote Originally Posted by PeachCreame View Post
I dont even think you need to use detours these days :P i literally can call my Hack from DLLMain and render D3D Just as good :P

Edit. In doing this CA can detect any extra code attached to engine
Hm, CANA detects hook engine ? Because in CABR works fine.
#9 · 10y ago
Skaterforeva1
Skaterforeva1
Quote Originally Posted by PeachCreame View Post
I dont even think you need to use detours these days :P i literally can call my Hack from DLLMain and render D3D Just as good :P

Edit. In doing this CA can detect any extra code attached to engine
Shit I'll have to try that. I haven't even hacked CA since since probably early 2015.
#10 · 10y ago
XX
xx_GamerUprise_xx
Quote Originally Posted by Hacker Fail View Post
Look in CABR section, has a lot of bases that still works..
Will do thanks
#11 · 10y ago
Posts 1–11 of 11 · Page 1 of 1

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