Doubt he'll make it considering he doesn't even play the game anymore.
Originally Posted by Hunter
Doubt he'll make it considering he doesn't even play the game anymore.
I will not be releasing the bypass . It would be patched so no . You can pm if you wish though . cout>>{"cough couch wink wink"};
Originally Posted by HOOSIER
I will not be releasing the bypass . It would be patched so no . You can pm if you wish though . cout>>{"cough couch wink wink"};
No thanks, I'm good. The external distribution of files isn't allowed anyway. Anyhow, since you seem to have already found a way to make a working bypass for AVA, would you like me to close this thread of yours as such then?
No thanks, I'm good. The external distribution of files isn't allowed anyway. Anyhow, since you seem to have already found a way to make a working bypass for AVA, would you like me to close this thread of yours as such then?
If you feel the need to close it then by all means
Originally Posted by HOOSIER
I found a post and complete source of a xingcode bypass with emulation . The problem its for a different game . So i wonder if this source could be used to make one for AVA . I have the source and can post if someone skilled is willing to look at it . Also there is a video on how to update the source / emulation
Hi can you tell me how to find address for xigncode i have source to but i dont know how to get xigncode address
Originally Posted by nerolihell
Hi can you tell me how to find address for xigncode i have source to but i dont know how to get xigncode address
Try ida or olydbg . Do a string search but the heart beat will dc you . If you where talking about the new method you would not be asking for any address .
Originally Posted by HOOSIER
If you feel the need to close it then by all means