crossfire hacks codes
esp
class _BasicPlayerInfo
{
public:
float fMoveMentWalkRate; //0000
char unknown0[24];
float fMoveMentAcceleration; //001C
float fMoveMentFriction; //0020
char unknown1[92];
float fCharcterHiddenAlpha; //0080
float fCharecterHiddenWalkAlpha; //0084
float fCharecterHiddenRunAlpha; //0088
float fMovementHiddenRate; //008C
};
_BasicPlayerInfo * BasicPlayerInfo = *(_BasicPlayerInfo ** )(CShellBase + 0x5B8318);
BasicPlayerInfo->fCharcterHiddenAlpha = 300.0f;
BasicPlayerInfo->fMovementHiddenRate = 300.0f;
BasicPlayerInfo->fCharecterHiddenWalkAlpha = 300.0f;
BasicPlayerInfo->fCharecterHiddenRunAlpha = 300.0f;
another esp
00647910 55 PUSH EBP
00647911 8BEC MOV EBP,ESP
00647913 83EC 08 SUB ESP,8
00647916 894D FC MOV DWORD PTR SS:[EBP-4],ECX
00647919 8B45 FC MOV EAX,DWORD PTR SS:[EBP-4]
0064791C 0FB688 93000000 MOVZX ECX,BYTE PTR DS:[EAX+93]
00647923 81F9 FF000000 CMP ECX,0FF //////////////////cmp ecx,255
00647929 7C 17 JL SHORT crossfir.00647942//////////here nop or JG
0064792B 8B55 FC MOV EDX,DWORD PTR SS:[EBP-4]
0064792E 8B82 88000000 MOV EAX,DWORD PTR DS:[EDX+88]
00647934 83E0 42 AND EAX,42/////////////////////66
00647937 75 09 JNZ SHORT crossfir.00647942
00647939 C745 F8 00000000 MOV DWORD PTR SS:[EBP-8],0
00647940 EB 07 JMP SHORT crossfir.00647949
00647942 C745 F8 01000000 MOV DWORD PTR SS:[EBP-8],1
00647949 8A45 F8 MOV AL,BYTE PTR SS:[EBP-8]
0064794C 8BE5 MOV ESP,EBP
0064794E 5D POP EBP
0064794F C3 RETN
see ghostthose 3 blocked letters are `T`C`l` but take away `
typedef void (__thiscall *lpSetHiddenMode)(unsigned long
ulCL***ientShell,bool Hidden);
lpSetHiddenMode SetHiddenMode;
i take no part in makeing these code if u get it to work plz send them to me and post them thx