Regarding CSGO Offsets for Aimbot
hello, i have basic knowledge on c# and java and i would like to make an aimbot for cs go.
Aside from localplayer, entitylist, entityloopdistance, vecorigin(?), team and health, which offsets will i need and what are those offsets for? Like, if im not mistaken, vecorigin contains 3 values, the x y and z coordinates (i guess). Ive found things such as angRotation and viewmatrix and idk if i'll be needing either of these two or even both of them. Any help would be appreciated. Thanks
oh and im just a beginner so for now, im using vamemory.
or is there something like a website that displays all the different csgo offsets, their description and their values? Ive tried searching it on google but so far, I havent found any
im too lazy to spoonfeed you so here is a dank video from fleep with outdated source code. every offset you need for a basic aimbot is on there. enjoy <3
www(dot)youtube.com/watch?v=RpnFoSIlw8s