Hi Bartender, I am trying to do the same thing for B119. I've added the following code in the DLL: Code: GamePrefs.Set(EnumGamePrefs.DebugMenuEnabled, true); GamePrefs.Set(EnumGamePrefs.CreativeMenuEnabled, true); GamePrefs.Instance.Save(); However, I cannot open debug menu (ESC menu and F6) or creative menu (U), although the game runs without a problem. Is there anything I missed? Cheers Edit: Stupid me. Just found this was discussed a few posts ahead...
Originally Posted by tmxkn1 Hi Bartender, I am trying to do the same thing for B119. I've added the following code in the DLL: Code: GamePrefs.Set(EnumGamePrefs.DebugMenuEnabled, true); GamePrefs.Set(EnumGamePrefs.CreativeMenuEnabled, true); GamePrefs.Instance.Save(); However, I cannot open debug menu (ESC menu and F6) or creative menu (U), although the game runs without a problem. Is there anything I missed? Cheers Edit: Stupid me. Just found this was discussed a few posts ahead... the same story is added the necessary lines, but it doesn't work