Ignoring material flag '$ignorez' on material 'vgui\skyblue'.
Ignoring material flag '$nofog' on material 'vgui\skyblue'.
Ignoring material flag '$ignorez' on material 'vgui\skyblue'.
Ignoring material flag '$nofog' on material 'vgui\skyblue'.
Ignoring material flag '$ignorez' on material 'vgui\skyblue'.
Ignoring material flag '$nofog' on material 'vgui\skyblue'.
Ignoring material flag '$ignorez' on material 'vgui\skyblue'.
Ignoring material flag '$nofog' on material 'vgui\skyblue'.
Ignoring material flag '$nofog' on material 'vgui\pink'.
Ignoring material flag '$nofog' on material 'vgui\pink'.
No such variable "$detailroughnessinvertmix" for material "models/player/us_base/us_light_noarmor_color"
No such variable "$detailroughnessmultiplier" for material "models/player/us_base/us_light_noarmor_color"
No such variable "$detailroughnessblendfactor" for material "models/player/us_base/us_light_noarmor_color"
Ignoring material flag '$nofog' on material 'vgui\pink'.
Ignoring material flag '$ignorez' on material 'vgui\yellow'.
Ignoring material flag '$nofog' on material 'vgui\yellow'.
Ignoring material flag '$ignorez' on material 'vgui\yellow'.
Ignoring material flag '$nofog' on material 'vgui\yellow'.
No such variable "$detailroughnessinvertmix" for material "models/player/ins_light/ins_light_shirt_color"
No such variable "$detailroughnessmultiplier" for material "models/player/ins_light/ins_light_shirt_color"
No such variable "$detailroughnessblendfactor" for material "models/player/ins_light/ins_light_shirt_color"
Ignoring material flag '$ignorez' on material 'vgui\yellow'.
Ignoring material flag '$nofog' on material 'vgui\yellow'.
Ignoring material flag '$ignorez' on material 'vgui\yellow'.
Ignoring material flag '$nofog' on material 'vgui\yellow'.
And the textures work, but not the wallhack.
EDIT: Seems like one of the security forces torso textures isnt overwritten. Maybe it's just me.