Rez Chams 2018... Because Requested??
So, I don't think these will do anyone any good, but they were requested, so I made them and I'm releasing them...... lol
These are the most advanced Rez Chams I've ever made, here's Features
-
3 Color System
-- This 3 color system is crazy. Spawn Shield Blink Detection with Light Emission Glow for the added Full Bright character effects
-
Glowing Player Colors
-- Players have a full glow behind walls, as well as in front
-
Zombies/Spec Players have different colors on different Bones of the player
-- This makes things like Zombies have a different glow to them than normal players
This does use Vertex Shaders built into the LTB files.
Never thought I'd understand this stuff
vScans
https://www.virustotal.com/#/file/0e...1a98/detection
https://virusscan.jotti.org/en-US/fi...job/nn4pcr9oqu
Instructions on Use
1.) I don't even have CA installed..... The Chammed LTB files in RS.rez are Default and Translucent. I was requested to make these so I did
invalid attachment, does this work for europe also ?
Approved.
This has not been tested
Lmao, yeah it detects it immediately and tells you to reinstall, so they're great
lol yeah, idk, someone messaged me asking for chams, so i made chamz
If there's anyone willing to make a bypass or look into one, i'll definitely bring back modding
I thought you had a secret bypass or something?
Wow, that seems nice. Nice job contributing to this community (even if most of us quit the game). d:^)
There is a bypass posted in the tutorial rez section
Damn, I remember in the good old days of Combat Arms all you had to do was just drag and drop or edit some text for Chams...
Don't working something wrong...

Originally Posted by
supercarz1991
So, I don't think these will do anyone any good, but they were requested, so I made them and I'm releasing them...... lol
These are the most advanced Rez Chams I've ever made, here's Features
-
3 Color System
-- This 3 color system is crazy. Spawn Shield Blink Detection with Light Emission Glow for the added Full Bright character effects
-
Glowing Player Colors
-- Players have a full glow behind walls, as well as in front
-
Zombies/Spec Players have different colors on different Bones of the player
-- This makes things like Zombies have a different glow to them than normal players
This does use Vertex Shaders built into the LTB files.
Never thought I'd understand this stuff
vScans
https://www.virustotal.com/#/file/0e...1a98/detection
https://virusscan.jotti.org/en-US/fi...job/nn4pcr9oqu
Instructions on Use
1.) I don't even have CA installed..... The Chammed LTB files in RS.rez are Default and Translucent. I was requested to make these so I did
Dont working