A while back I released the first version of SharpMonoInjector, which only supported x86 processes.
I have now added support for x64 processes.
SharpMonoInjector is a tool for injecting assemblies into Mono embedded applications, commonly Unity Engine based games. The target process does not have to be restarted in order to inject an updated version of the assembly.
In order for the injector to work, the load/unload methods need to match the following method signature:
Can't quite understand how this injector works. could you please explain abit?
Originally Posted by mohammadmemo
Can't quite understand how this injector works. could you please explain abit?
Your cheat needs to contain
Code:
static void Load()
{
// any startup code you need
}
static void Unload()
{
// any unload code you need
}
if I'm reading the first post correctly. I have not tried this out.
Going to try this out, thanks for the post.
thanks for release
Trying to inject into Legends of Aria MMORPG but SharpMonoinjector dont see this game, its made on Unity, tested with other Unity games and programm worked fine. What could be the problem?
Probably the different mono versions or something.