iClient + LocalPlayer stuff broken
Everything on my C# cheat that is related to LocalPlayer is broken after Danger Zone update (for example Bunny Hop, TriggerBot, ESP), I tried debugging everything and I figured out that LocalPlayer + stuff always returns 0, for example:
LocalPlayer + Health = 0
LocalPlayer + TeamNum = 0
LocalPlayer + Flag = 0
My offsets are:
iClient = client_panorama.dll base address
LocalPlayer = 0xCB33D4
Health = 0x100
TeamNum = 0xF4
Flags = 0x104
Is there any other way to get these values after the update?
The localplayer from hazedumper is wrong. The correct one (for now) is 0xCB3694.