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Home › Forum › Programming › Game Development › DirectX/D3D Development › D3D Menu Crash

LightbulbD3D Menu Crash

Posts 1–4 of 4 · Page 1 of 1
GF
gffkdfj
D3D Menu Crash
Hello
My D3D Menu Crash D3D9_Test When I Inject In It

Why
Please Help Me
MyD3D Project : >
D3D Menu Hack By Khalid M.Salah_mpgh.net.rar
#1 · 6y ago
DI
DIA4A
You might wanna attach the visual studio debugger to the Test D3D9 window and then inject, should tell you what the problem is once you crash
#2 · 6y ago
VI
Viruz_Cyber
learn again about making D3D Menu bro !!!

seems like your code has a-lot wrong function like hook, and endscene function

and why you put this :

Code:
UnHookFunction((void*)Original_EndScene,EndScene_Bytes,5);
ret= Original_EndScene(pDevice);
HookFunction((void*)Original_EndScene,(void*)My_EndScene,5,EndScene_Bytes);
into your endscene function bro
#3 · edited 6y ago · 6y ago
WO
worldwidesafe
what yoiu think bout it?
#4 · 6y ago
Posts 1–4 of 4 · Page 1 of 1

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