So the subject pretty much says it all, But I'll ellaborate a bit:
I'm looking forward to entering a decent server with a private script I built 
Up untill now I was well and good with some injection methods, but I'm now dealing with 1.98 of Arma-3 and my old tricks pretty much died.
This is what I managed to configure on my self by now:
1. A PBO with all the things I need (undetected I believe due to private naming).
2. A simpler version of my stuff, for injection by key-on-map script I edited a while ago. (used to be able to attached to a known pbo)
BOTH VERSIONS Seem to fail due to server double checking signature & stuff on logon.
In short: I get kicked for the 'suspicous' pbo before I even log on to the server.
This made me think
I need to memory-hide my pbo while joining.
Saw that available on older version of the game, Downloaded myself a version of the source-code of one, but can't seem to compile it without errors.
Looking for someone with patience and equivalent cpp skills.
Any takers? Am I wrong on my assumptions?
Cheers,
Wafflele
