D3D9 Model recognize - problem
Hello, I would like to ask:
I am making wallhack in d3d9, I am trying to recognize models but I have problem:
The game uses the same Stride, NumVertices, primCount for models in team #1 and also in team #2, is there any way I can separate them?
So team #1 will use green color, team #2 red color..
Thanks

I use to have the same issue! And now I fix it
for (Texture* t : Textures)
{
if ((t->Stride == Stride) &&
(t->NumVertices == NumVertices) &&
(t->PrimCount == primCount))
this code block :
you need to recover from if else blocks to pull outside data in
This type of data is transferred differently than analytical data. You can send a private message for more information.
This is only valid for this example, if you can post the code you wrote specifically, I might be interested.