CheyTac M200-Angelic Beast Model/Texture Question
After extracting the CheyTac M200-Angelic Beast Model from the Rez files and converting it to an obj, I noticed that it is 1 whole model with 2 textures (A scope and a main weapon texture). I wondered if anyone had a workaround for this or any info. Maybe I did something wrong. The only thing I have yet to try that I can think of is redoing the UV Mapping however I would like to avoid it if I have to. My end goal is to hopefully port it to Garry's Mod and I would appreciate the help regarding this :).