No more updates will be posted on this forum, it's been a pleasure.
v2.0 Updates:
- TONS of bug fixes and improvements including issues of mod dependencies.
- Mod menu is now larger and appears centered, can still be moved around.
- Obfuscated the code to prevent people from stealing my code and using it to profit off of this is necessary!
- Turned off client side anti-cheat.
- Additional bypass added to allow certain player modifications without throwing 'Security Error'.
- Improve Auto Loot walker - note does not auto search yet

- Set max values for mods to prevent server detection.
- Added new HUD options 'Pause game when menu opens' + 'Keybinds display'.
- Added a new subtoggle for autofire 'Teleport to crosshair'. This when toggled will automatically teleport ALL enemies to your crosshair within 'x' distance and every 'x' second.
- Added a new tab for 'Keybinds' as well as various new key binds; allowing full customization for the user.
- Added randomize device identifiers(HWID,CPU,GPU) option for added protection between accounts. They can still track you by IP if you don't use VPNs.
- Added 'One Hit Kill' mod this is enabled for bosses, zombies and bandits. Using this to kill bosses & bandits will likely result in a ban.
- Added 'Noclip' mod.
- Added 'Perfect Accuracy' mod. This REQUIRES a the additional method of bypass at the start of game/enabling. You will see this in-game as it will appear as if you have no weapon equipped in the UI. Allow for 10-20s on game startup/mod enable for this process to finish if not you will get a security error.
- Added 'Weapon Speed %' mod, this will multiply weapon speed by the value you put in.
- Added F11 Object Explorer. This is for developers and non-developers to easily inspect and tweak gameplay LIVE.
- Added 'Cosmetic Customiser' this allows you to search & select any weapon, clothing or mask model in-game.