PushToConsole("ShowFirePath 1" );
PushToConsole("windowed 1" );
PushToConsole("ShowFps 1");
PushToConsole("CursorCenter 1");
PushToConsole("drawguns 1");
PushToConsole("FogEnable 1" );
PushToConsole("PlayerGravity -800" );
PushToConsole("SkelModelStencil -1" );
PushToConsole("WeaponSway 0.000000" );
PushToConsole("ActivationDistance 999999" );
PushToConsole("DynamicLight 1" );
PushToConsole("EnableWeatherFX 1" );
PushToConsole("MuzzleLight 0" );
PushToConsole("SnowEnable 0" );
PushToConsole("CamDamage 0" );
PushToConsole("ModelApplySun 0" );
PushToConsole("ClientFXDetailLevel 0" );
PushToConsole("ScatterEnable 0" );
PushToConsole("WireframeModels 1" );
PushToConsole("WireFrame 1" );
PushToConsole("ModelDebug_DrawSkeleton 1" );
PushToConsole("FullBright 1" );
PushToConsole("JumpVel 600.000000" );
PushToConsole("FragSelf 1" );
PushToConsole("DrawFlat 0" );
PushToConsole("SoundEnable 0" );
PushToConsole("MusicEnable 0" );
PushToConsole("DisableCrosshair 0" );
PushToConsole("Hands 0" );
PushToConsole("DrawInterface 0" );
PushToConsole("PerturbRotationEffect 0.000000" );
PushToConsole("PerturbIncreaseSpeed 0.000000" );
PushToConsole("PerturbWalkPercent 0.000000" );
PushToConsole("PerturbFiringIncreaseSpeed 0.000000" );
PushToConsole("PerturbRecoil 0.000000" );
PushToConsole("FireMovePerturb 0.000000" );
PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" );
PushToConsole("ZoomedFireMovePerturb 0.000000" );
PushToConsole("ZoomedFireDuckPerturb 0.000000" );
PushToConsole("PlayerGravity 0");
PushToConsole("PlayerVelocity 0");
PushToConsole("ShowPerformanceStatistics 1");
PushToConsole("BaseMoveAccel 3000.000000");
PushToConsole("StartAccel 3000.000000");
PushToConsole("MaxAccel 3000.000000");
PushToConsole("AccelInc 3000.000000");
PushToConsole("WalkVel 3000.000000");
PushToConsole("FRunVel 3000.000000");
PushToConsole("BRunVel 3000.000000");
PushToConsole("SRunVel 3000.000000");
PushToConsole("JumpVel 3000.000000");
PushToConsole("DuckVel 3000.000000");
PushToConsole("BaseMoveAccel 90000.000000");
PushToConsole("StartAccel 90000.000000");
PushToConsole("MaxAccel 90000.000000");
PushToConsole("AccelInc 90000.000000");
PushToConsole("WalkVel 90000.000000");
PushToConsole("FRunVel 90000.000000");
PushToConsole("BRunVel 90000.000000");
PushToConsole("SRunVel 90000.000000");
PushToConsole("SkyEnable 0");
PushToConsole("DebugAimAt 0.000000");
