[Help]Undetected D3d Injection
Hi People,
well i recently have been researching on direct 3d hacking. With the knowledge i gained. I made a successful wallhack+chams for BF2142 , which is Pb undetected. Here is a pic of me using it on a pb server:
Well to get to the point:
when i try and inject the hack into warrock, i login , but when i choose a game and enter it the game shuts down.
Now , when i went to the even balance website , i saw the Bf2142 had a lower client version, but a higher server version than warrock. So maybe that's the problem?
Does anyone know an undetected method of injection for Warrock?
If you know please post , then i will probably release a Wallhack+chams for Warrock.
note: it wont be exactly the same as the picture above, that was only a test
Anyway please post if you can hep me.
Warrock doesnt have the same strides and vertices are BF either =/
BF is D3D9, WarRock D3D8...
It has nothing to do with PB, because I can inject it without crash, and it works... And yes it's D3D8 for sure...
its not that the injection is detected or anything
WR will crash if it runs into any code it cant handle, so your probably injecting some code that warrock cant handle
So can it handle a wallhack ?
is the code for a wallhack different in d3d9 than d3d8
edit: could some one give me some example code for d3d8?
it can't be the code :
even when i just inject an empty dll with nothing that's modifying warrock the game still crashes.
@someone753951 > can you pm me the code that you inject. because no matter what i inject ,even if it's d3d code that doesn't modify warrock it is still closing the game down.