question about model swaps
i am wondering about how when you do a anibase>pvmla model swap the resulting textures look like hands. how do you fix this. ive seen it fixed i just wonder how it is done
you do what I call a perfect swap(only works with the same type guns) example: if you wanted your G36 to be an AUG A1, Naume the AUG anibase the G36e name. anibase to anibase, cm_hnd to the other, and such like
oh. so it only works for same type. because i though i have seen a p90 mine that didnt have hand textures. oh well