
Originally Posted by
TailsTehFox
Alright With lua you can make
Ingame level editors
Ingame Lua interpreters
Create Objects ingame
Create tiles ingame
Pretty much has more access to stuff
And C++ is powerful
Lua Is powerful
Embedding Lua into C++ = Godly
Well, for the sake of being annoyingly argumentative you could do all of the above in C++ if you really wanted to.

But yeah that does sound pretty damn good games-wise.
Cool.
