
#include <windows.h>
void __cdecl PushToConsole(char* szVal ) {
DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
if( dwCShell != NULL )
{
DWORD *LTClient = ( DWORD* )( (dwCShell + 0x299D40) );
void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
_asm
{
push szVal;
call CONoff;
add esp, 4;
}
}
}
DWORD WINAPI Paulsag(LPVOID) {
while(GetModuleHandleA("CShell.dll") == NULL ) {
Sleep(100);
}
bool boxes = true;
bool nosky = true;
for(;;) {
if (boxes) {
PushToConsole("ModelDebug_DrawBoxes 1");
}
else {
PushToConsole("ModelDebug_DrawBoxes 0");
}
if (nosky) {
PushToConsole("DrawSky 0");
}
else {
PushToConsole("DrawSky 1");
}
}
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
MessageBoxA(0, "Codded by koolman123", "Injected", 0);
CreateThread(NULL, NULL,Paulsag, NULL, NULL, NULL);
}
return TRUE;
}