i'm on ur msn bro haha dcomicboy, i'm just not logged in yet
Uh... what?
A drop down list like the Windows one?
That's really easy --"
use logic
Originally Posted by freedompeace
Uh... what?
A drop down list like the Windows one?
That's really easy --"
use logic
Yep i already made one /
@GTM Wow i almost thought i got trolled by mmbob.. same avatar
Originally Posted by Mr.Magicman
Yep i already made one /
@GTM Wow i almost thought i got trolled by mmbob.. same avatar
I've seen 5 people with the VS 2010 logo as their avatar on MPGH already.
It takes about 5 minutes to make, and maximum of an hour to perfect.
Im using sprites instead of Boxes... now when i found a way to make sprites take low FPS things are going better with them instead...
Originally Posted by Mr.Magicman
Im using sprites instead of Boxes... now when i found a way to make sprites take low FPS things are going better with them instead...
ewww sprites / lines and boxes are where all the cool kids are at
But yeah, groups are mostly logic, think about it / or, you can hard code the groups.
Originally Posted by Mr.Magicman
Im using sprites instead of Boxes... now when i found a way to make sprites take low FPS things are going better with them instead...
Are you sure that it wasn't because your old code was inefficient? Rather than rendering many vertexes at once , you rendered only one? Or that you had many system calls in there? (or whatever it was named, i forgot, but i read this article on DX performance once)
Originally Posted by CodeDemon
ewww sprites / lines and boxes are where all the cool kids are at
But yeah, groups are mostly logic, think about it / or, you can hard code the groups.
Huh?
Originally Posted by freedompeace
Are you sure that it wasn't because your old code was inefficient? Rather than rendering many vertexes at once , you rendered only one? Or that you had many system calls in there? (or whatever it was named, i forgot, but i read this article on DX performance once)