#include <windows.h>
#include <iostream>
using namespace std;
void __cdecl PushToConsole(char* command )
{
DWORD dwCShell = (DWORD)GetModuleHandleA("cshell.dll");
if( dwCShell != NULL )
{
DWORD *LTClient = ( DWORD* )( (dwCShell + 0x46F940) );
void* Total = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
_asm
{
push command;
call Total;
add esp, 4;
}
}
}
BOOL WINAPI Main (LPVOID)
{
bool boxes = false;
bool nosky = false;
while(1)
{
__asm pushad;
if(GetAsyncKeyState(VK_NUMPAD1)&1)
{
boxes = !boxes;
}
if(GetAsyncKeyState(VK_NUMPAD2)&1)
{
nosky = !nosky;
}
if (boxes)
PushToConsole("ModelDebug_DrawBoxes 1");
else
PushToConsole("ModelDebug_DrawBoxes 0");
if (nosky)
PushToConsole("DrawSky 1");
else
PushToConsole("DrawSky 0");
__asm popad;
Sleep(100);
}
}
bool Ready(void)
{
if( GetModuleHandleA("cshell.dll")!= NULL)
return true;
return false;
}
DWORD WINAPI dwMainThread(LPVOID)
{
while (!Ready())
Sleep(200);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Main, NULL, NULL, NULL);
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
MessageBoxA(0, "By", "CrossFire", 0);
CreateThread(NULL, NULL, dwMainThread, NULL, NULL, NULL);
}
return TRUE;
}