join as normal BL
search unknown value
wait a round
search unchanged
wait a round, search unchanged
leave game
join GM as Ghost, search for changed value
wait a round
search unchanged
search unchanged
leave game
do {
Normal BL
search changed, round, unchanged, round, unchanged, leave
Ghost BL
search changed, round, unchanged, unchanged, leave
} until Addresses <=10
THREE addresses will be the same, these affect model brightness
find the right 3 addresses and change them as follows:
Code:
{*(float*) (ADR_FULLBRIGHT1) = 1100000000;}
{*(float*) (ADR_FULLBRIGHT2) = 1100000000;}
{*(float*) (ADR_FULLBRIGHT3) = 1100000000;}
BAM, visible ghosts.
EDIT:
also, feel free to post addresses you find, I will not be doing this, but if you find them after he next patch before I do, I'll steal them and leave a *thanks on your post