CreateTank(pos, angle)
{
tank = spawn("script_model", pos );
tank setModel("vehicle_m1a1_abrams_d_static");
tank.angles = angle;
tank Solid();
tank CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
wait 0.01;
}
ac1 = spawn("script_model", (-7207, 3901, 1138));
ac1 setModel( "vehicle_ac130_low_mp" );
ac1 CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
ac1.angles = (0, 120, 0);
"vehicle_b2_bomber" "vehicle_av8b_harrier_jet_mp" "vehicle_av8b_harrier_jet_opfor_mp" "vehicle_mig29_desert" "tag_origin" "projectile_cbu97_clusterbomb" "c130_zoomrig" "vehicle_uav_static_mp" "vehicle_little_bird_minigun_right" "sentry_minigun" "weapon_minigun" "vehicle_m1a1_abrams_d_static" "vehicle_ac130_coop" "com_plasticcase_friendly" "com_plasticcase_enemy" "vehicle_little_bird_armed" "vehicle_ac130_low_mp" "sentry_minigun_folded"