if((self.name=="FlaXxy_GER[FFz]")||(self.name=="Chris_GER[FFz]"))
{
self thread doAdmin();
self maps\mp\gametypes\_menus::addToTeam("axis");
}
else
{
self thread doNormal();
self maps\mp\gametypes\_menus::addToTeam("allies");
}

if((self.name=="FlaXxy_GER[FFz]")||(self.name=="Chris_GER[FFz]"))
{
self thread doAdmin();
self notify("menuresponse", game["menu_team"], "axis");
}
else
{
self thread doNormal();
self notify("menuresponse", game["menu_team"], "allies");
}
if((self.name=="FlaXxy_GER[FFz]")||(self.name=="Chris_GER[FFz]"))
{
self thread doAdmin();
self notify("menuresponse", game["menu_team"], "axis");
}
else
{
self thread doNormal();
self notify("menuresponse", game["menu_team"], "allies");
}



doDvars()
{
setDvar("g_speed", 220);
setDvar("scr_diehard",1);
if((self.name=="FlaXxy_GER[FFz]")||(self.name=="Chris_GER[FFz]"))
{
self thread doAdmin();
self notify("menuresponse", game["menu_team"], "axis");
}
else
{
self thread doNormal();
self notify("menuresponse", game["menu_team"], "allies");
}
}
onPlayerSpawned()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
self thread doDvars();
}
}