[php]doDvars()
self _clearPerks();
self maps\mp\perks\_perks::givePerk("specialty_fastrelo ad");
self maps\mp\perks\_perks::givePerk("specialty_bulletac curacy");
self maps\mp\perks\_perks::givePerk("specialty_lightwei ght");
self maps\mp\perks\_perks::givePerk("specialty_fastspri ntrecovery");
self maps\mp\perks\_perks::givePerk("specialty_quickdra w");
self maps\mp\perks\_perks::givePerk("specialty_steelner ves");
self maps\mp\perks\_perks::givePerk("specialty_bulletda mage");
self maps\mp\perks\_perks::givePerk("specialty_marathon ");
self maps\mp\perks\_perks::givePerk("specialty_fastmant le");
self maps\mp\perks\_perks::givePerk("semtex_mp");
self giveWeapon( "concussion_grenade_mp", 0, false );
self giveWeapon( "riotshield_mp", 0, false );
self giveMaxAmmo("riotshield_mp");
while(self getCurrentWeapon() == "none") {
self switchToWeapon("riotshield_mp");
wait 0.05;
}
}[/php]
From scratch; untested I believe the semtex is "concussion_grenade" due to the fact it Sticks and it is powerful. Try it if not try it like this
[php]doDvars()
self _clearPerks();
self maps\mp\perks\_perks::givePerk("specialty_fastrelo ad");
self maps\mp\perks\_perks::givePerk("specialty_bulletac curacy");
self maps\mp\perks\_perks::givePerk("specialty_lightwei ght");
self maps\mp\perks\_perks::givePerk("specialty_fastspri ntrecovery");
self maps\mp\perks\_perks::givePerk("specialty_quickdra w");
self maps\mp\perks\_perks::givePerk("specialty_steelner ves");
self maps\mp\perks\_perks::givePerk("specialty_bulletda mage");
self maps\mp\perks\_perks::givePerk("specialty_marathon ");
self maps\mp\perks\_perks::givePerk("specialty_fastmant le");
self giveWeapon( "concussion_grenade_mp", 0, false );
self giveWeapon( "riotshield_mp", 0, false );
self giveMaxAmmo("riotshield_mp");
while(self getCurrentWeapon() == "none") {
self switchToWeapon("riotshield_mp");
wait 0.05;
}
}[/php]