Name: Flash Bang
Classes: All
Slot: 5th
Minimum Level:
Price: 3 Days 3000 Dinar, 7 Days 7000 Dinar, 15 Days 15000 Dinar, 30 Days
25000 Dinar
Ammo: 5 / 1
Name: Grenade
Classes: All
Slot: (Sniper, Assault have 2 default in 4th) Engineer, Medic, and Heavy Trooper can buy 1 for 5th slot.
Minimum Level: 1
Price: 3 Days 500 Dinar, 7 Days 1000 Dinar, 15 Days 1500 Dinar, 30 Days
2000 Dinar
Ammo: If default 1 / 2, if bought 1 / 1
Name: M14 Landmine
Classes: Engineer
Slot: 6th
Price: 15 Days 8400 Dinar, 30 Days 13200 Dinar
Ammo: 3 / 1
This is an amazing addition to the engineer class. You get three of these mines that do two bars to your opponent, make him lose the abbility to run and roll, and give off a little message that says that they hit them. So if you know where you put them you know where they are.
Name: Supermaster
Price: 3 Days 4400 Dinar, 15 Days 9200 Dinar, 30 Days 14000 Dinar
--- Taken From In-game Item Shop ---
"When creating a room, Super Master can remain as a master after returning to the room lobby, hide rank level, change chatting text color, earn 10%+ Dinar,5%+
EXP and give 5%+ EXP to other players in the room."
Q) How do I buy Premium?
A) War Rock – Free to Play Online FPS Game – GamersFirst Login there then go to marketplace, then Premium.
Q) I bought premium but I didn’t get the 5th slot. What happened?
A) Did you buy Gold premium?
Q) How do I get the 8th slot?
A) G1 Marketplace
Q) I can’t get into the PX shop!!
A) Make sure you have premium.
Q) I can’t buy a "weapon"!!
A) Are you the right level? / Do you have enough money?
Q) What’s the point of the Knife?
A) There is none.
Q) How do I get the 6th slot?
A) It comes free with any 6th slot weapon purchase. (Med Box, Ammo Box, Flash Mines, and Adrenaline)
Q) Is there a 7th slot?
A) Yes, but you cannot add anything into it.
Q) I bought grenades, why can’t I equip them onto my Sniper / Assault?
A) You can’t equip them to those classes.
Q) Can I put my "weapon" into 2 different slots at one time on the same class?
A) No.
Q) Is there any point to the crosshairs?
A) No you have one already.
Q) I bought "weapon" but I got a different one!!
A) It’s a glitch in the game, submit a ticket at War Rock – Free to Play Online FPS Game – GamersFirst
Q) What’s the best class?
A) Depends on your preference / skill level and if you play small maps or big.
Q) Should I buy "weapon" or "weapon"?
A) Read this guide, if that doesn’t help for some reason buy both for the
shortest period and try them both out.
Q) CQC? UO? BG? What does all that mean?
A) Close Quarters Combat, Urban Ops, Battle Group.
Q) I bought a special crosshair and turned it on. Why isn’t it appearing?
A) The special crosshairs don’t work on the AUG, M24, SSG, PSG, AW50_F and AI_AW.
Q) The Colt has 12 / 5 not 12 / 6 !!!
A) 12 / 5 means 12 shots per clip, 5 clips total. That would mean the Colt
has 60 shots total, which is untrue. Don’t forget when you start the game
you have already loaded one of your clips into the weapon.
Q) What are the Retail weapons?
A) Engineer - G36CD
Sniper - AWM
Assault - Famas
Assault - M60
Heavy Trooper - M134
Heavy Trooper - M249 ( No that is not a typo. )
(Not updated)
When you buy any of the above Retail packages you will recieve that weapon, a
Med Kit 2 for your Medic, and Smoke Nades will fill any remaining spots.
Dream Execution and K2 Network: for developing this game.
All the premium members who made us private rooms so we could learn about these weapons and test them.
All the nubs we owned so we could earn enough money to buy all these weapons.
And of course you for reading this !!
Me
TheShadowz & _Phloat_
2nd post:
Play mode
Close Quarters Combat
Close Quarters Combat or CQC is the most played his way through rapid rounds. Up to 16 players play. In Close Quarter Combat are currently three different types of play.
Game Mode CQC
Explosive
In close quarter combat (also called mission) is a central mission. The maps are fairly small and there may be up to 16 players sit in a room. Derbaran (one of the two teams) is to place a bomb on one of two locations (Bomsite A and B bomsite). Before that, everyone in the team Derbaran a bomb with him. NIU (the other team) to prevent the bomb placed by all of the other team to kill or disarm the bomb when the bomb once loaded. The neutralization of the bomb can be a nippers that all of the NIU team with him.
FFA (Free For All)
In the game everyone plays against each other. There are no teams. The goal is the first selected number of "Kills" to (10.15, 20, 25 or 30). These players all have the same color clothes, namely dark blue.
Deathmatch
In this game you play with teams of 4 or 8 players, it is the intention as soon as possible with all your team a certain number of "Kills" to get ahead of his set (30, 50, 100, 150 or 200) . This play on different maps ` 'levels.
Urban ops
The purpose of urban ops is the score of the opponent to 0 to bring. Both teams start with a score of 50, 100, 150, 200 or 300 (prior to). The killing of a player is one point of his / her team, to capture a base to two points out of the team that loses the base. In this mode, some fields including agriculture (eg single tank) and air vehicles (eg helicopters) are used. These fields are medium and maximum number of players is 24.
Game Mode Urban Ops
In urban ops you have two different types of game. In Urban Ops are the 'maps' is also greater than in CQC.
Deathmatch
It is the intention that the 2 teams, and Niu Derbaran each other score decrease by bases from each other and conquer enemy players murder. By taking a basis to have 2 points of the other team away and the murder of an enemy 1 point. The team, whose score is 0 loses.
Conquest
In this mode, the two teams attempt to capture the enemy bases. If a team succeeds, it has won. The game starts with 999 points. There are unlike deathmatch also points from the team with the fewest bases, depending on the number of bases difference. This mode can be compared with Capture the flag.
Battle Groups
Battle group consists of large cards with up to 32 players where players can be played. Here, all vehicles used as fighter jets, tanks and humvees. This mode differs only in urban ops size of the playing fields, where the goal is the same.
Types of Battle Groups
The species are the same as urban ops.
Play mode
Close Quarters Combat
Close Quarters Combat or CQC is the most played his way through rapid rounds. Up to 16 players play. In Close Quarter Combat are currently three different types of play.
Game Mode CQC
Explosive
In close quarter combat (also called mission) is a central mission. The maps are fairly small and there may be up to 16 players sit in a room. Derbaran (one of the two teams) is to place a bomb on one of two locations (Bomsite A and B bomsite). Before that, everyone in the team Derbaran a bomb with him. NIU (the other team) to prevent the bomb placed by all of the other team to kill or disarm the bomb when the bomb once loaded. The neutralization of the bomb can be a nippers that all of the NIU team with him.
FFA (Free For All)
In the game everyone plays against each other. There are no teams. The goal is the first selected number of "Kills" to (10.15, 20, 25 or 30). These players all have the same color clothes, namely dark blue.
Deathmatch
In this game you play with teams of 4 or 8 players, it is the intention as soon as possible with all your team a certain number of "Kills" to get ahead of his set (30, 50, 100, 150 or 200) . This play on different maps ` 'levels.
Urban ops
The purpose of urban ops is the score of the opponent to 0 to bring. Both teams start with a score of 50, 100, 150, 200 or 300 (prior to). The killing of a player is one point of his / her team, to capture a base to two points out of the team that loses the base. In this mode, some fields including agriculture (eg single tank) and air vehicles (eg helicopters) are used. These fields are medium and maximum number of players is 24.
Game Mode Urban Ops
In urban ops you have two different types of game. In Urban Ops are the 'maps' is also greater than in CQC.
Deathmatch
It is the intention that the 2 teams, and Niu Derbaran each other score decrease by bases from each other and conquer enemy players murder. By taking a basis to have 2 points of the other team away and the murder of an enemy 1 point. The team, whose score is 0 loses.
Conquest
In this mode, the two teams attempt to capture the enemy bases. If a team succeeds, it has won. The game starts with 999 points. There are unlike deathmatch also points from the team with the fewest bases, depending on the number of bases difference. This mode can be compared with Capture the flag.
Battle Groups
Battle group consists of large cards with up to 32 players where players can be played. Here, all vehicles used as fighter jets, tanks and humvees. This mode differs only in urban ops size of the playing fields, where the goal is the same.
Types of Battle Groups
The species are the same as urban ops.
Production Credits: Company 1: K2 Network; CEO: Joshua Hong; President and Founder: Chris Hwang; VP of Operations: Bob Drobish; VP of Strategic Growth: Matthew Hannus; VP of Operations India: Sumeet Maniar; VP of Infrastructure and Engineering: David S. Lee; VP of Marketing: Jeff Lujan; Producer: Matthew J. Norton; Associate Producer: Jason G. Suinn; Community Manager: Theresa K. Cho; Sys Admin: Tommy Hong; IT: Camilo Santana, Terence Way, Shrenik Diwanji, Babita Mohanty, Bryan Wolfe; Senior Designer: Jason G. Suinn, Matthew J. Norton; Junior Designer: Theresa K. Cho, Brian Miller; Junior Artist: Nino Aguilar; Junior Programmer: Paul Dupre, Jason Rogers; Director of Service Operations: Max Whitaker; Customer Service Lead: Joshua Downs; Quality Assurance Manager: Erwin Gasmin; Quality Assurance Lead: Brian Miller; Quality Assurance Specialist: Nino Aguilar, Paul Dupre, Eunho Han, Gary Gibson, Jason Rogers, Brian Ellis; Director of Marketing Communications: Jeannie Hong; Marketing Coordinator: Alice Ly; Business Development Manager: Kazim Akalim; Business Development Specialist: Mario Silveira; Director of Marketing India: Rahul Shah; Senior Web Developer: Rick Luevanos; Web Developer: John Archer, Steve Love, Timothy Alvis; Graphic Designer: Andy Jackson; Controller: Eric Kim; Accounting: Thikha Ngo, Mary Gomez; International Relations Manager: Dong Dong; Sound: Dallas Audio Post, Roy Machado, Rene Coronado; VO: Marcus Maudlin, Tanika Cato, Ric Spiegel, Robert McCullum; Story: Far Shores Entertainment, Armand Constantine; VoIP: Vivox; Manual: Michael Volpe; CS Rep Who Brought Us Dinner Just To Get In the Credits: Brian Udarbe; Company 2: Dream Execution; CEO: Youn-ho Jang; Art Director: Byung-Suk Kim; Chief Manager: Bae-Young Yang, Tae-Won Youn, Gyu-Che Lim; Assistant Manager: Ja-In Koo, Youn-Sang Kim, Young-Sun Noh; Project Manager: Sang-Geol Yoon, Kyeong-Min Kim, Dae-Sub Kim; Planner: Youn-Sang Kim; Lead Level Designer: Beom-Won Lee; Senior Level Designer: Seung-Hyun Lim; Level Designer: Sang-Bok Kim, Woo-Jik Lee, Seung-Kyu Kim, Geen-Tea Chang; Designer: Mi-Hee Oh, Min-Su Kim, Sang-Geol Yoon, Seung-Hyun Lim; UI Designer: Heeon-Jun Park; Lead 2D Artist: Su-Hong Kim; Texture Artist: Young-Seok Gwon, Sang-Min Lee; Concept Artist: Seung-Jin Lee; Lead 3D Artist: Woo-Suk Lee; 3D Artist: Ki-Seon Lee, Yong-Jin Park, Jun-Hee Yu, Dong-Hyuk Jin, Young-Im Chang; Senior Animator: Young-Kyu Park; Animator: Jin-Soo Hyun; CTO: Han-Been Cho; Lead Audio: Sammual Van. Lim; CIO: Byung-Jik Lim; Lead Programmer: Won-Jong Na, Lae-Wook Lee; Senior Programmer: Jang Young; Programmer: Joon-Yong Park, Hyung-Jin Yoon, Jae Han Lee, Dong-Pyo Lim, In-Su Cho, Tae-Hwa Lee, Jong-Heon Han, Young-Mo Ku, Kyu-Dong Kim, Young-Sun Noh, Min-Soo Kim; Staff: Sun-Hee Kim; Company 3: Elephant Entertainment; CEO and President: Wim Stocks; Creative Director: Keith Lockwood; VP Operations: Chris Arnold; Product Manager: Andrew Gamson; Sales Operations Manager: Sonja Peterson; Product Research Specialist: Chad Jorgensen
~ Keith Adams
Thank you for this game! Luv yah all! Request to be stickied