#include <windows.h>
#include <stdio.h>
#define OFS_Z 0x00102D8
#define ADR_PLAYERPTR 0x00D284E8
#define OFS_NFD 0x00103A4
void superjump()
{
while(1)
{
*(float*)(dwPlayerPtr+OFS_NFD)=-20000; //NFD
if(GetAsyncKeyState(VK_CONTROL)&1)
{
DWORD dwPlayerPtr=*(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr!=0)
{
*(float*)(dwPlayerPtr+OFS_Z)=500; //SUPERJUMP
}
}
}
}
BOOL WINAPI DllMain(HINSTANCE module, DWORD dwReason, LPVOID lpvReserved) /*Basic Function. */
{
if(dwReason == DLL_PROCESS_ATTACH) /*Here is "tested" if the dll has been attached.*/
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)superjump, NULL, NULL, NULL); //create the new Thread (run superjump)
}
return TRUE;
}

#include <windows.h>
#include <stdio.h>
#define OFS_Z 0x000102D8
#define ADR_PLAYERPTR 0xA71030
#define OFS_NFD 0x000103A4
void superjump()
{
*(float*)(dwPlayerPtr+OFS_NFD)=-20000; //NFD
if(GetAsyncKeyState(VK_CONTROL)&1)
{
DWORD dwPlayerPtr=*(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr!=0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 500; //SUPERJUMP
}
}
}
BOOL WINAPI DllMain(HINSTANCE module, DWORD dwReason, LPVOID lpvReserved) /*Basic Function. */
{
if(dwReason == DLL_PROCESS_ATTACH) /*Here is "tested" if the dll has been attached.*/
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)superjump, NULL, NULL, NULL); //create the new Thread (run superjump)
}
return TRUE;
}
#include <windows.h>
#include <stdio.h>
#define OFS_Z 0x00102D8
#define ADR_PLAYERPTR 0x00D284E8
#define OFS_NFD 0x00103A4
void superjump()
{
for(;;)
{
*(float*)(dwPlayerPtr+OFS_NFD)=-20000; //NFD
if(GetAsyncKeyState(VK_CONTROL)&1)
{
DWORD dwPlayerPtr=*(DWORD*)ADR_PLAYERPTR;
if(dwPlayerPtr!=0)
{
*(float*)(dwPlayerPtr+OFS_Z)=500; //SUPERJUMP
}
}
}
}
BOOL WINAPI DllMain(HINSTANCE module, DWORD dwReason, LPVOID lpvReserved) /*Basic Function. */
{
if(dwReason == DLL_PROCESS_ATTACH) /*Here is "tested" if the dll has been attached.*/
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)superjump, NULL, NULL, NULL); //create the new Thread (run superjump)
}
return TRUE;
}