Someone could tell me if this DLL (for Wolfteam) is coded right?
If not tell me what are wrong please.
functions.cpp
Code:
#include "stdafx.h"
#include "functions.h"
DWORD WINAPI points( LPVOID lpParam ); DWORD WINAPI points( LPVOID lpParam){DWORD OldProt;
int *offset = (int*)0x9532B4;
while(true)
{
while(!(GetAsyncKeyState(0x4D))) Sleep(100);
VirtualProtect(offset, 4, PAGE_EXECUTE_READWRITE, &OldProt);
*offset = 1400000;
VirtualProtect(offset, 4, OldProt, &OldProt);
}
return 0;
}
functions.h
Code:
#pragma once
void WPHack();
StdAfx.cpp
Code:
// stdafx.cpp : source file that includes just the standard includes
// WP Hack.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
StdAfx.h
Code:
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__CF9DAB04_13A0_46C8_B6B1_17823FBC7829__INCLUDED_)
#define AFX_STDAFX_H__CF9DAB04_13A0_46C8_B6B1_17823FBC7829__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Insert your headers here
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__CF9DAB04_13A0_46C8_B6B1_17823FBC7829__INCLUDED_)
WP Hack.cpp
Code:
// WP Hack.cpp : Defines the entry point for the DLL application.
//
#include "stdafx.h"
BOOL APIENTRY DllMain( HANDLE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
return TRUE;
}
Thanks I Wait a Answer...